Interface LootItemFunction

All Superinterfaces:
BiFunction<ItemStack,LootContext,ItemStack>, LootContextUser
All Known Implementing Classes:
ApplyBonusCount, ApplyExplosionDecay, CopyBlockState, CopyComponentsFunction, CopyCustomDataFunction, CopyNameFunction, EnchantedCountIncreaseFunction, EnchantRandomlyFunction, EnchantWithLevelsFunction, ExplorationMapFunction, FillPlayerHead, FilteredFunction, FunctionReference, LimitCount, LootItemConditionalFunction, ModifyContainerContents, SequenceFunction, SetAttributesFunction, SetBannerPatternFunction, SetBookCoverFunction, SetComponentsFunction, SetContainerContents, SetContainerLootTable, SetCustomDataFunction, SetCustomModelDataFunction, SetEnchantmentsFunction, SetFireworkExplosionFunction, SetFireworksFunction, SetInstrumentFunction, SetItemCountFunction, SetItemDamageFunction, SetItemFunction, SetLoreFunction, SetNameFunction, SetOminousBottleAmplifierFunction, SetPotionFunction, SetStewEffectFunction, SetWritableBookPagesFunction, SetWrittenBookPagesFunction, SmeltItemFunction, ToggleTooltips

public interface LootItemFunction extends LootContextUser, BiFunction<ItemStack,LootContext,ItemStack>