Interface Attackable

All Known Implementing Classes:
AbstractChestedHorse, AbstractClientPlayer, AbstractFish, AbstractGolem, AbstractHorse, AbstractIllager, AbstractPiglin, AbstractSchoolingFish, AbstractSkeleton, AbstractVillager, AgeableMob, Allay, AmbientCreature, Animal, Armadillo, ArmorStand, Axolotl, Bat, Bee, Blaze, Bogged, Breeze, Camel, Cat, CaveSpider, Chicken, Cod, Cow, Creeper, Dolphin, Donkey, Drowned, ElderGuardian, EnderDragon, EnderMan, Endermite, Evoker, FlyingMob, Fox, Frog, Ghast, Giant, GlowSquid, Goat, Guardian, Hoglin, Horse, Husk, Illusioner, Interaction, IronGolem, LivingEntity, Llama, LocalPlayer, MagmaCube, Mob, Monster, Mule, MushroomCow, Ocelot, Panda, Parrot, PathfinderMob, PatrollingMonster, Phantom, Pig, Piglin, PiglinBrute, Pillager, Player, PolarBear, Pufferfish, Rabbit, Raider, Ravager, RemotePlayer, Salmon, ServerPlayer, Sheep, ShoulderRidingEntity, Shulker, Silverfish, Skeleton, SkeletonHorse, Slime, Sniffer, SnowGolem, SpellcasterIllager, Spider, Squid, Stray, Strider, Tadpole, TamableAnimal, TraderLlama, TropicalFish, Turtle, Vex, Villager, Vindicator, WanderingTrader, Warden, WaterAnimal, Witch, WitherBoss, WitherSkeleton, Wolf, Zoglin, Zombie, ZombieHorse, ZombieVillager, ZombifiedPiglin

public interface Attackable
  • Method Details