All Implemented Interfaces:
CommandSource, SyncedDataHolder, ContainerListener, Attackable, EquipmentUser, HasCustomInventoryScreen, OwnableEntity, PlayerRideable, PlayerRideableJumping, Saddleable, Targeting, EntityAccess, Nameable, ScoreHolder, ICapabilityProvider, ICapabilityProviderImpl<Entity>, ICapabilitySerializable<CompoundTag>, IForgeEntity, IForgeLivingEntity, INBTSerializable<CompoundTag>

public class Donkey extends AbstractChestedHorse