Class Sheets

java.lang.Object
net.minecraft.client.renderer.Sheets

public class Sheets extends Object
  • Field Details

    • SHULKER_SHEET

      public static final ResourceLocation SHULKER_SHEET
    • BED_SHEET

      public static final ResourceLocation BED_SHEET
    • SHIELD_SHEET

      public static final ResourceLocation SHIELD_SHEET
    • SIGN_SHEET

      public static final ResourceLocation SIGN_SHEET
    • CHEST_SHEET

      public static final ResourceLocation CHEST_SHEET
    • ARMOR_TRIMS_SHEET

      public static final ResourceLocation ARMOR_TRIMS_SHEET
    • DECORATED_POT_SHEET

      public static final ResourceLocation DECORATED_POT_SHEET
    • SHULKER_BOX_SHEET_TYPE

      private static final RenderType SHULKER_BOX_SHEET_TYPE
    • BED_SHEET_TYPE

      private static final RenderType BED_SHEET_TYPE
    • SHIELD_SHEET_TYPE

      private static final RenderType SHIELD_SHEET_TYPE
    • SIGN_SHEET_TYPE

      private static final RenderType SIGN_SHEET_TYPE
    • CHEST_SHEET_TYPE

      private static final RenderType CHEST_SHEET_TYPE
    • ARMOR_TRIMS_SHEET_TYPE

      private static final RenderType ARMOR_TRIMS_SHEET_TYPE
    • ARMOR_TRIMS_DECAL_SHEET_TYPE

      private static final RenderType ARMOR_TRIMS_DECAL_SHEET_TYPE
    • SOLID_BLOCK_SHEET

      private static final RenderType SOLID_BLOCK_SHEET
    • CUTOUT_BLOCK_SHEET

      private static final RenderType CUTOUT_BLOCK_SHEET
    • TRANSLUCENT_ITEM_CULL_BLOCK_SHEET

      private static final RenderType TRANSLUCENT_ITEM_CULL_BLOCK_SHEET
    • TRANSLUCENT_CULL_BLOCK_SHEET

      private static final RenderType TRANSLUCENT_CULL_BLOCK_SHEET
    • DEFAULT_SHULKER_TEXTURE_LOCATION

      public static final Material DEFAULT_SHULKER_TEXTURE_LOCATION
    • SHULKER_TEXTURE_LOCATION

      public static final List<Material> SHULKER_TEXTURE_LOCATION
    • SIGN_MATERIALS

      public static final Map<WoodType,Material> SIGN_MATERIALS
    • HANGING_SIGN_MATERIALS

      public static final Map<WoodType,Material> HANGING_SIGN_MATERIALS
    • SHIELD_MATERIALS

      public static final Map<ResourceKey<BannerPattern>,Material> SHIELD_MATERIALS
    • DECORATED_POT_MATERIALS

      public static final Map<ResourceKey<String>,Material> DECORATED_POT_MATERIALS
    • BED_TEXTURES

      public static final Material[] BED_TEXTURES
    • CHEST_TRAP_LOCATION

      public static final Material CHEST_TRAP_LOCATION
    • CHEST_TRAP_LOCATION_LEFT

      public static final Material CHEST_TRAP_LOCATION_LEFT
    • CHEST_TRAP_LOCATION_RIGHT

      public static final Material CHEST_TRAP_LOCATION_RIGHT
    • CHEST_XMAS_LOCATION

      public static final Material CHEST_XMAS_LOCATION
    • CHEST_XMAS_LOCATION_LEFT

      public static final Material CHEST_XMAS_LOCATION_LEFT
    • CHEST_XMAS_LOCATION_RIGHT

      public static final Material CHEST_XMAS_LOCATION_RIGHT
    • CHEST_LOCATION

      public static final Material CHEST_LOCATION
    • CHEST_LOCATION_LEFT

      public static final Material CHEST_LOCATION_LEFT
    • CHEST_LOCATION_RIGHT

      public static final Material CHEST_LOCATION_RIGHT
    • ENDER_CHEST_LOCATION

      public static final Material ENDER_CHEST_LOCATION
  • Constructor Details

    • Sheets

      public Sheets()
  • Method Details