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Deprecated API

Contents

  • Terminally Deprecated
  • Interfaces
  • Classes
  • Enum Classes
  • Record Classes
  • Fields
  • Methods
  • Constructors
  • Terminally Deprecated Elements
    Element
    Description
    net.minecraft.advancements.Advancement.Builder.parent(ResourceLocation)
     
    net.minecraft.gametest.framework.GameTestHelper.makeMockServerPlayerInLevel()
     
    net.minecraft.world.entity.Entity.getDimensionsForge(Pose)
    net.minecraft.world.entity.Entity.getEyeHeightAccess(Pose, EntityDimensions)
    net.minecraft.world.entity.Entity.updateFluidHeightAndDoFluidPushing()
    net.minecraft.world.level.biome.Biome.BIOME_INFO_NOISE
     
    net.minecraft.world.level.block.entity.trialspawner.TrialSpawner.overridePeacefulAndMobSpawnRule()
     
    net.minecraft.world.level.block.entity.trialspawner.TrialSpawner.setPlayerDetector(PlayerDetector)
     
    net.minecraft.world.level.chunk.ChunkAccess.getHighestSectionPosition()
     
    net.minecraftforge.client.event.ClientPauseEvent
    use ClientPauseChangeEvent.Post instead
    net.minecraftforge.client.event.EntityRenderersEvent.AddLayers.getRenderer(EntityType<? extends T>)
    Use getEntityRenderer, return type down graded to EntityRenderer instead of LivingEntityRenderer
    net.minecraftforge.client.event.EntityRenderersEvent.AddLayers.getSkin(PlayerSkin.Model)
    Use getEntitySkin, return type down graded to EntityRenderer instead of LivingEntityRenderer
    net.minecraftforge.client.gui.ScreenUtils
    Use extension methods in IForgeGuiGraphics instead
    net.minecraftforge.client.gui.ScreenUtils.drawGradientRect(Matrix4f, int, int, int, int, int, int, int)
    Use GuiGraphics.fillGradient(int, int, int, int, int, int, int) instead
    net.minecraftforge.client.gui.ScreenUtils.drawTexturedModalRect(GuiGraphics, int, int, int, int, int, int, float)
    Use GuiGraphics.blit(ResourceLocation, int, int, int, int, int, int) instead
    net.minecraftforge.client.settings.KeyMappingLookup.get(InputConstants.Key)
    net.minecraftforge.client.settings.KeyMappingLookup.get(InputConstants.Key, KeyModifier)
    net.minecraftforge.client.settings.KeyModifier.getActiveModifier()
    net.minecraftforge.client.settings.KeyModifier.MODIFIER_VALUES
    net.minecraftforge.common.extensions.IForgeEntity.getEyeHeightForge(Pose, EntityDimensions)
    net.minecraftforge.common.extensions.IForgeItem.onArmorTick(ItemStack, Level, Player)
    net.minecraftforge.common.extensions.IForgeItemStack.onArmorTick(Level, Player)
    net.minecraftforge.common.extensions.IForgeRawTagBuilder.serializeTagAdditions(JsonObject)
    Never used, tags use a Codec now, so remove this later.
    net.minecraftforge.common.ForgeConfig.Client.compressLanIPv6Addresses
    net.minecraftforge.common.ForgeMod.addAlias(IForgeRegistry<T>, ResourceLocation, ResourceLocation)
    net.minecraftforge.event.entity.living.LivingBreatheEvent(LivingEntity, boolean, int, int)
    net.minecraftforge.event.entity.living.LivingDrownEvent(LivingEntity, boolean)
    net.minecraftforge.event.entity.player.PlayerInteractEvent.LeftClickBlock(Player, BlockPos, Direction)
    net.minecraftforge.fml.loading.JarVersionLookupHandler.getImplementationTitle(Class<?>)
    net.minecraftforge.fml.loading.JarVersionLookupHandler.getImplementationVersion(Class<?>)
    net.minecraftforge.fml.loading.JarVersionLookupHandler.getImplementationVersion(String)
    net.minecraftforge.fml.loading.JarVersionLookupHandler.getSpecificationVersion(Class<?>)
    net.minecraftforge.fml.loading.JarVersionLookupHandler.getSpecificationVersion(String)
    net.minecraftforge.fml.loading.LanguageLoadingProvider.addAdditionalLanguages(List<ModFile>)
    net.minecraftforge.registries.DeferredRegister.RegistryHolder
  • Deprecated Interfaces
    Interface
    Description
    net.minecraft.client.renderer.item.ItemPropertyFunction
     
    net.minecraft.core.particles.ParticleOptions.Deserializer
     
    net.minecraft.world.entity.Shearable
  • Deprecated Classes
    Class
    Description
    net.minecraft.data.advancements.AdvancementProvider
    Forge: Use ForgeAdvancementProvider instead, provides ease of access for the ExistingFileHelper in the generator
    net.minecraft.util.LazyLoadedValue
     
    net.minecraft.util.StringRepresentable.EnumCodec
     
    net.minecraft.world.entity.ai.behavior.SetEntityLookTargetSometimes
     
    net.minecraft.world.level.levelgen.blockpredicates.SolidPredicate
     
    net.minecraft.world.level.levelgen.feature.LakeFeature
     
    net.minecraft.world.level.levelgen.placement.CountOnEveryLayerPlacement
     
    net.minecraft.world.level.levelgen.ThreadSafeLegacyRandomSource
     
    net.minecraftforge.client.event.ClientPauseEvent
    use ClientPauseChangeEvent.Post instead
    net.minecraftforge.client.gui.ScreenUtils
    Use extension methods in IForgeGuiGraphics instead
    net.minecraftforge.registries.DeferredRegister.RegistryHolder
  • Deprecated Enum Classes
    Enum Class
    Description
    net.minecraft.world.level.storage.PrimaryLevelData.SpecialWorldProperty
     
  • Deprecated Record Classes
    Record Class
    Description
    net.minecraft.world.level.levelgen.structure.placement.StructurePlacement.ExclusionZone
     
  • Deprecated Fields
    Field
    Description
    net.minecraft.client.gui.components.AbstractSelectionList.Entry.list
     
    net.minecraft.client.gui.screens.worldselection.PresetEditor.EDITORS
    Forge: Use PresetEditorManager.get(ResourceKey) instead.
    net.minecraft.client.renderer.ItemBlockRenderTypes.TYPE_BY_BLOCK
    net.minecraft.client.renderer.ItemBlockRenderTypes.TYPE_BY_FLUID
    net.minecraft.client.renderer.texture.TextureAtlas.LOCATION_BLOCKS
     
    net.minecraft.client.renderer.texture.TextureAtlas.LOCATION_PARTICLES
     
    net.minecraft.core.registries.BuiltInRegistries.ACTIVITY
    Forge: Use ForgeRegistries.ACTIVITIES instead.
    net.minecraft.core.registries.BuiltInRegistries.ATTRIBUTE
    Forge: Use ForgeRegistries.ATTRIBUTES instead.
    net.minecraft.core.registries.BuiltInRegistries.BLOCK
    Forge: Use ForgeRegistries.BLOCKS instead.
    net.minecraft.core.registries.BuiltInRegistries.BLOCK_ENTITY_TYPE
    Forge: Use ForgeRegistries.BLOCK_ENTITY_TYPES instead.
    net.minecraft.core.registries.BuiltInRegistries.BLOCKSTATE_PROVIDER_TYPE
    Forge: Use ForgeRegistries.BLOCK_STATE_PROVIDER_TYPES instead.
    net.minecraft.core.registries.BuiltInRegistries.CARVER
    Forge: Use ForgeRegistries.WORLD_CARVERS instead.
    net.minecraft.core.registries.BuiltInRegistries.CHUNK_STATUS
    Forge: Use ForgeRegistries.CHUNK_STATUS instead.
    net.minecraft.core.registries.BuiltInRegistries.COMMAND_ARGUMENT_TYPE
    Forge: Use ForgeRegistries.COMMAND_ARGUMENT_TYPES instead.
    net.minecraft.core.registries.BuiltInRegistries.ENCHANTMENT
    Forge: Use ForgeRegistries.ENCHANTMENTS instead.
    net.minecraft.core.registries.BuiltInRegistries.ENTITY_TYPE
    Forge: Use ForgeRegistries.ENTITY_TYPES instead.
    net.minecraft.core.registries.BuiltInRegistries.FEATURE
    Forge: Use ForgeRegistries.FEATURES instead.
    net.minecraft.core.registries.BuiltInRegistries.FLUID
    Forge: Use ForgeRegistries.FLUIDS instead.
    net.minecraft.core.registries.BuiltInRegistries.FOLIAGE_PLACER_TYPE
    Forge: Use ForgeRegistries.FOLIAGE_PLACER_TYPES instead.
    net.minecraft.core.registries.BuiltInRegistries.ITEM
    Forge: Use ForgeRegistries.ITEMS instead.
    net.minecraft.core.registries.BuiltInRegistries.MEMORY_MODULE_TYPE
    Forge: Use ForgeRegistries.MEMORY_MODULE_TYPES instead.
    net.minecraft.core.registries.BuiltInRegistries.MENU
    Forge: Use ForgeRegistries.MENU_TYPES instead.
    net.minecraft.core.registries.BuiltInRegistries.MOB_EFFECT
    Forge: Use ForgeRegistries.MOB_EFFECTS instead.
    net.minecraft.core.registries.BuiltInRegistries.PAINTING_VARIANT
    Forge: Use ForgeRegistries.PAINTING_VARIANTS instead.
    net.minecraft.core.registries.BuiltInRegistries.PARTICLE_TYPE
    Forge: Use ForgeRegistries.PARTICLE_TYPES instead.
    net.minecraft.core.registries.BuiltInRegistries.POINT_OF_INTEREST_TYPE
    Forge: Use ForgeRegistries.POI_TYPES instead.
    net.minecraft.core.registries.BuiltInRegistries.POTION
    Forge: Use ForgeRegistries.POTIONS instead.
    net.minecraft.core.registries.BuiltInRegistries.RECIPE_SERIALIZER
    Forge: Use ForgeRegistries.RECIPE_SERIALIZERS instead.
    net.minecraft.core.registries.BuiltInRegistries.RECIPE_TYPE
    Forge: Use ForgeRegistries.RECIPE_TYPES instead.
    net.minecraft.core.registries.BuiltInRegistries.SCHEDULE
    Forge: Use ForgeRegistries.SCHEDULES instead.
    net.minecraft.core.registries.BuiltInRegistries.SENSOR_TYPE
    Forge: Use ForgeRegistries.SENSOR_TYPES instead.
    net.minecraft.core.registries.BuiltInRegistries.SOUND_EVENT
    Forge: Use ForgeRegistries.SOUND_EVENTS instead.
    net.minecraft.core.registries.BuiltInRegistries.STAT_TYPE
    Forge: Use ForgeRegistries.STAT_TYPES instead.
    net.minecraft.core.registries.BuiltInRegistries.TREE_DECORATOR_TYPE
    Forge: Use ForgeRegistries.TREE_DECORATOR_TYPES instead.
    net.minecraft.core.registries.BuiltInRegistries.VILLAGER_PROFESSION
    Forge: Use ForgeRegistries.VILLAGER_PROFESSIONS instead.
    net.minecraft.data.worldgen.NoiseData.DEFAULT_SHIFT
     
    net.minecraft.server.network.ServerGamePacketListenerImpl.MAX_INTERACTION_DISTANCE
    net.minecraft.SharedConstants.DATA_PACK_FORMAT
     
    net.minecraft.SharedConstants.LANGUAGE_FORMAT
     
    net.minecraft.SharedConstants.RELEASE_NETWORK_PROTOCOL_VERSION
     
    net.minecraft.SharedConstants.RESOURCE_PACK_FORMAT
     
    net.minecraft.SharedConstants.SERIES
     
    net.minecraft.SharedConstants.SNAPSHOT
     
    net.minecraft.SharedConstants.SNAPSHOT_NETWORK_PROTOCOL_VERSION
     
    net.minecraft.SharedConstants.VERSION_STRING
     
    net.minecraft.SharedConstants.WORLD_VERSION
     
    net.minecraft.util.RandomSource.GAUSSIAN_SPREAD_FACTOR
     
    net.minecraft.util.SpawnUtil.Strategy.LEGACY_IRON_GOLEM
     
    net.minecraft.world.entity.Entity.fluidHeight
    net.minecraft.world.entity.Entity.fluidOnEyes
    net.minecraft.world.entity.Entity.type
    net.minecraft.world.item.BlockItem.block
     
    net.minecraft.world.item.HoeItem.TILLABLES
    Forge: This map is patched out of vanilla code. Listen to net.minecraftforge.event.world.BlockEvent.BlockToolModificationEvent or override IForgeBlock.getToolModifiedState(BlockState, UseOnContext, net.minecraftforge.common.ToolAction, boolean).
    net.minecraft.world.item.ItemStack.item
     
    net.minecraft.world.item.Rarity.color
    Forge: Use Rarity.getStyleModifier()
    net.minecraft.world.item.RecordItem.BY_NAME
    net.minecraft.world.item.RecordItem.sound
    net.minecraft.world.level.biome.Biome.BIOME_INFO_NOISE
     
    net.minecraft.world.level.block.Block.BLOCK_STATE_REGISTRY
    net.minecraft.world.level.block.LiquidBlock.fluid
    net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase.legacySolid
     
    net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase.liquid
     
    net.minecraft.world.level.block.state.BlockBehaviour.Properties.forceSolidOff
     
    net.minecraft.world.level.block.state.BlockBehaviour.Properties.liquid
     
    net.minecraft.world.level.chunk.ChunkAccess.carverBiomeSettings
     
    net.minecraft.world.level.Level.threadSafeRandom
     
    net.minecraftforge.client.settings.KeyModifier.MODIFIER_VALUES
    net.minecraftforge.common.ForgeConfig.Client.compressLanIPv6Addresses
  • Deprecated Methods
    Method
    Description
    com.mojang.blaze3d.platform.NativeImage.makePixelArray()
     
    com.mojang.blaze3d.systems.RenderSystem.runAsFancy(Runnable)
     
    net.minecraft.advancements.Advancement.Builder.parent(ResourceLocation)
     
    net.minecraft.client.color.block.BlockColors.register(BlockColor, Block...)
    Register via RegisterColorHandlersEvent.Block
    net.minecraft.client.color.item.ItemColors.register(ItemColor, ItemLike...)
    Register via RegisterColorHandlersEvent.Item
    net.minecraft.client.gui.GuiGraphics.drawManaged(Runnable)
     
    net.minecraft.client.gui.GuiGraphics.flushIfManaged()
     
    net.minecraft.client.gui.GuiGraphics.flushIfUnmanaged()
     
    net.minecraft.client.gui.screens.inventory.tooltip.TooltipRenderUtil.renderRectangle(GuiGraphics, int, int, int, int, int, int)
    Forge: Use gradient overload instead
    net.minecraft.client.particle.ParticleEngine.register(ParticleType<T>, ParticleEngine.SpriteParticleRegistration<T>)
    Register via RegisterParticleProvidersEvent
    net.minecraft.client.particle.ParticleEngine.register(ParticleType<T>, ParticleProvider.Sprite<T>)
    Register via RegisterParticleProvidersEvent
    net.minecraft.client.particle.ParticleEngine.register(ParticleType<T>, ParticleProvider<T>)
    Register via RegisterParticleProvidersEvent
    net.minecraft.client.particle.ParticleEngine.render(PoseStack, MultiBufferSource.BufferSource, LightTexture, Camera, float)
    Forge: use ParticleEngine.render(PoseStack, MultiBufferSource.BufferSource, LightTexture, Camera, float, net.minecraft.client.renderer.culling.Frustum) with Frustum as additional parameter
    net.minecraft.client.renderer.block.BlockModelShaper.getParticleIcon(BlockState)
    net.minecraft.client.renderer.block.BlockRenderDispatcher.renderBatched(BlockState, BlockPos, BlockAndTintGetter, PoseStack, VertexConsumer, boolean, RandomSource)
    net.minecraft.client.renderer.block.BlockRenderDispatcher.renderBreakingTexture(BlockState, BlockPos, BlockAndTintGetter, PoseStack, VertexConsumer)
    net.minecraft.client.renderer.block.BlockRenderDispatcher.renderSingleBlock(BlockState, PoseStack, MultiBufferSource, int, int)
    net.minecraft.client.renderer.block.model.BlockModel.bake(ModelBaker, Function<Material, TextureAtlasSprite>, ModelState, ResourceLocation)
    Forge: Use BlockModel.bake(ModelBaker, BlockModel, Function, ModelState, ResourceLocation, boolean).
    net.minecraft.client.renderer.block.model.BlockModel.getElements()
    net.minecraft.client.renderer.block.ModelBlockRenderer.renderModel(PoseStack.Pose, VertexConsumer, BlockState, BakedModel, float, float, float, int, int)
    net.minecraft.client.renderer.block.ModelBlockRenderer.tesselateBlock(BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int)
    net.minecraft.client.renderer.block.ModelBlockRenderer.tesselateWithAO(BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int)
    net.minecraft.client.renderer.block.ModelBlockRenderer.tesselateWithoutAO(BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int)
    net.minecraft.client.renderer.entity.BoatRenderer.getTextureLocation(Boat)
    net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer.getArmorLocation(ArmorItem, boolean, String)
    net.minecraft.client.renderer.item.ClampedItemPropertyFunction.call(ItemStack, ClientLevel, LivingEntity, int)
     
    net.minecraft.client.renderer.ItemBlockRenderTypes.getChunkRenderType(BlockState)
    Forge: Use IForgeBakedModel.getRenderTypes(BlockState, net.minecraft.util.RandomSource, net.minecraftforge.client.model.data.ModelData).
    net.minecraft.client.renderer.ItemBlockRenderTypes.getMovingBlockRenderType(BlockState)
    Forge: Use RenderTypeHelper.getMovingBlockRenderType(RenderType) while iterating through IForgeBakedModel.getRenderTypes(BlockState, net.minecraft.util.RandomSource, net.minecraftforge.client.model.data.ModelData).
    net.minecraft.client.renderer.ItemBlockRenderTypes.getRenderLayers(BlockState)
    Use IForgeBakedModel.getRenderTypes(BlockState, net.minecraft.util.RandomSource, net.minecraftforge.client.model.data.ModelData).
    net.minecraft.client.renderer.ItemBlockRenderTypes.getRenderType(ItemStack, boolean)
    Forge: Use IForgeBakedModel.getRenderPasses(ItemStack, boolean) and IForgeBakedModel.getRenderTypes(ItemStack, boolean).
    net.minecraft.client.renderer.ItemBlockRenderTypes.getRenderType(BlockState, boolean)
    Forge: Use RenderTypeHelper.getEntityRenderType(RenderType, boolean) while iterating through IForgeBakedModel.getRenderTypes(BlockState, net.minecraft.util.RandomSource, net.minecraftforge.client.model.data.ModelData).
    net.minecraft.client.renderer.ItemBlockRenderTypes.setRenderLayer(Block, Predicate<RenderType>)
    Set your render type in your block model's JSON (eg. "render_type": "cutout") or override IForgeBakedModel.getRenderTypes(BlockState, net.minecraft.util.RandomSource, net.minecraftforge.client.model.data.ModelData)
    net.minecraft.client.renderer.ItemBlockRenderTypes.setRenderLayer(Block, RenderType)
    Set your render type in your block model's JSON (eg. "render_type": "cutout") or override IForgeBakedModel.getRenderTypes(BlockState, net.minecraft.util.RandomSource, net.minecraftforge.client.model.data.ModelData)
    net.minecraft.client.renderer.ItemBlockRenderTypes.setRenderLayer(Block, ChunkRenderTypeSet)
    Set your render type in your block model's JSON (eg. "render_type": "cutout") or override IForgeBakedModel.getRenderTypes(BlockState, net.minecraft.util.RandomSource, net.minecraftforge.client.model.data.ModelData)
    net.minecraft.client.renderer.LevelRenderer.playStreamingMusic(SoundEvent, BlockPos)
    Forge: Use item aware function below
    net.minecraft.client.resources.LegacyStuffWrapper.getPixels(ResourceManager, ResourceLocation)
     
    net.minecraft.client.resources.model.BakedModel.getParticleIcon()
    Forge: Use IForgeBakedModel.getParticleIcon(net.minecraftforge.client.model.data.ModelData)
    net.minecraft.client.resources.model.BakedModel.getQuads(BlockState, Direction, RandomSource)
    Forge: Use IForgeBakedModel.getQuads(BlockState, Direction, RandomSource, net.minecraftforge.client.model.data.ModelData, net.minecraft.client.renderer.RenderType)
    net.minecraft.client.resources.model.BakedModel.getTransforms()
    Forge: Use IForgeBakedModel.applyTransform(ItemTransforms.TransformType, com.mojang.blaze3d.vertex.PoseStack, boolean) instead
    net.minecraft.client.resources.model.ModelBaker.bake(ResourceLocation, ModelState)
    Forge: Use IForgeModelBaker.bake(ResourceLocation, ModelState, java.util.function.Function) instead.
    net.minecraft.client.resources.model.MultiPartBakedModel.getParticleIcon()
    net.minecraft.client.resources.model.MultiPartBakedModel.getTransforms()
    net.minecraft.client.resources.model.SimpleBakedModel.Builder.build()
    Forge: Use variant with RenderTypeGroup
    net.minecraft.core.BlockPos.squareOutSouthEast(BlockPos)
     
    net.minecraft.core.Holder.Reference.createIntrusive(HolderOwner<T>, T)
     
    net.minecraft.core.HolderSet.emptyNamed(HolderOwner<T>, TagKey<T>)
     
    net.minecraft.core.MappedRegistry.unfreeze()
    Forge: For internal use only. Use the Register events when registering values.
    net.minecraft.data.models.model.ModelLocationUtils.decorateBlockModelLocation(String)
     
    net.minecraft.gametest.framework.GameTestHelper.makeMockServerPlayerInLevel()
     
    net.minecraft.gametest.framework.GameTestRegistry.register(Class<?>)
    Forge: Use RegisterGameTestsEvent to register game tests
    net.minecraft.gametest.framework.GameTestRegistry.register(Method)
    Forge: Use RegisterGameTestsEvent to register game tests
    net.minecraft.gametest.framework.GameTestRegistry.register(Method, Set<String>)
    Forge: Use RegisterGameTestsEvent to register game tests
    net.minecraft.network.FriendlyByteBuf.readWithCodec(DynamicOps<Tag>, Codec<T>, NbtAccounter)
     
    net.minecraft.network.FriendlyByteBuf.readWithCodecTrusted(DynamicOps<Tag>, Codec<T>)
     
    net.minecraft.network.FriendlyByteBuf.writeWithCodec(DynamicOps<Tag>, Codec<T>, T)
     
    net.minecraft.server.level.ServerLevel.getEntityOrPart(int)
     
    net.minecraft.server.level.ServerLevel.setDragonFight(EndDragonFight)
     
    net.minecraft.server.level.WorldGenRegion.getLevel()
     
    net.minecraft.server.MinecraftServer.forgeGetWorldMap()
    net.minecraft.server.MinecraftServer.markWorldsDirty()
    net.minecraft.util.ExtraCodecs.dispatchOptionalValue(String, String, Codec<K>, Function<? super V, ? extends K>, Function<? super K, ? extends Codec<? extends V>>)
     
    net.minecraft.util.KeyDispatchDataCodec.of(Codec<A>)
     
    net.minecraft.util.Mth.fastInvSqrt(double)
     
    net.minecraft.util.Mth.getSeed(int, int, int)
     
    net.minecraft.util.Mth.getSeed(Vec3i)
     
    net.minecraft.util.RandomSource.createThreadSafe()
     
    net.minecraft.world.effect.MobEffect.builtInRegistryHolder()
     
    net.minecraft.world.entity.ai.Brain.getActiveActivities()
     
    net.minecraft.world.entity.ai.Brain.getMemories()
     
    net.minecraft.world.entity.ai.Brain.getRunningBehaviors()
     
    net.minecraft.world.entity.ai.village.poi.PoiManager.getFreeTickets(BlockPos)
     
    net.minecraft.world.entity.ai.village.poi.PoiRecord.getFreeTickets()
     
    net.minecraft.world.entity.ai.village.poi.PoiSection.getFreeTickets(BlockPos)
     
    net.minecraft.world.entity.animal.Bee.jumpInLiquid(TagKey<Fluid>)
    net.minecraft.world.entity.animal.Bucketable.loadDefaultDataFromBucketTag(Mob, CompoundTag)
     
    net.minecraft.world.entity.animal.Bucketable.saveDefaultDataToBucketTag(Mob, ItemStack)
     
    net.minecraft.world.entity.boss.wither.WitherBoss.canDestroy(BlockState)
    Forge: Use IForgeBlockState.canEntityDestroy(net.minecraft.world.level.BlockGetter, BlockPos, Entity) instead.
    net.minecraft.world.entity.Entity.couldAcceptPassenger()
    Forge: Use rider sensitive version
    net.minecraft.world.entity.Entity.fixupDimensions()
     
    net.minecraft.world.entity.Entity.getBlockStateOnLegacy()
     
    net.minecraft.world.entity.Entity.getDimensionsForge(Pose)
    net.minecraft.world.entity.Entity.getEyeHeightAccess(Pose, EntityDimensions)
    net.minecraft.world.entity.Entity.getFluidHeight(TagKey<Fluid>)
    net.minecraft.world.entity.Entity.getLightLevelDependentMagicValue()
     
    net.minecraft.world.entity.Entity.getOnPosLegacy()
     
    net.minecraft.world.entity.Entity.isEyeInFluid(TagKey<Fluid>)
    net.minecraft.world.entity.Entity.isPushedByFluid()
    net.minecraft.world.entity.Entity.maxUpStep()
    net.minecraft.world.entity.Entity.updateFluidHeightAndDoFluidPushing()
    net.minecraft.world.entity.Entity.updateFluidHeightAndDoFluidPushing(TagKey<Fluid>, double)
    net.minecraft.world.entity.EntityType.builtInRegistryHolder()
     
    net.minecraft.world.entity.LivingEntity.canBreatheUnderwater()
    net.minecraft.world.entity.LivingEntity.goDownInWater()
    net.minecraft.world.entity.LivingEntity.jumpInLiquid(TagKey<Fluid>)
    net.minecraft.world.entity.Mob.finalizeSpawn(ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag)
    net.minecraft.world.entity.Mob.jumpInLiquid(TagKey<Fluid>)
    net.minecraft.world.entity.MobCategory.init()
    net.minecraft.world.entity.monster.MagmaCube.jumpInLiquid(TagKey<Fluid>)
    net.minecraft.world.entity.player.Player.getDestroySpeed(BlockState)
    net.minecraft.world.entity.projectile.ProjectileUtil.getWeaponHoldingHand(LivingEntity, Item)
    net.minecraft.world.entity.raid.Raid.RaiderType.init()
    net.minecraft.world.entity.Shearable.readyForShearing()
    net.minecraft.world.entity.Shearable.shear(SoundSource)
    net.minecraft.world.entity.SpawnPlacements.register(EntityType<T>, SpawnPlacements.Type, Heightmap.Types, SpawnPlacements.SpawnPredicate<T>)
    net.minecraft.world.food.FoodData.eat(Item, ItemStack)
    net.minecraft.world.food.FoodProperties.Builder.effect(MobEffectInstance, float)
    net.minecraft.world.item.alchemy.Potion.builtInRegistryHolder()
     
    net.minecraft.world.item.BlockItem.getPlaceSound(BlockState)
    net.minecraft.world.item.BoneMealItem.growCrop(ItemStack, Level, BlockPos)
    net.minecraft.world.item.BucketItem.emptyContents(Player, Level, BlockPos, BlockHitResult)
    net.minecraft.world.item.CreativeModeTab.builder(CreativeModeTab.Row, int)
    Forge: use CreativeModeTab.builder()
    net.minecraft.world.item.CreativeModeTab.getBackgroundSuffix()
    net.minecraft.world.item.DiggerItem.isCorrectToolForDrops(BlockState)
    net.minecraft.world.item.DispensibleContainerItem.emptyContents(Player, Level, BlockPos, BlockHitResult)
    net.minecraft.world.item.enchantment.Enchantment.builtInRegistryHolder()
     
    net.minecraft.world.item.enchantment.Enchantment.getDamageBonus(int, MobType)
    net.minecraft.world.item.enchantment.EnchantmentHelper.getItemEnchantmentLevel(Enchantment, ItemStack)
    forge: use EnchantmentHelper.getTagEnchantmentLevel(Enchantment, ItemStack) or IForgeItemStack.getEnchantmentLevel(Enchantment)
    net.minecraft.world.item.FireworkRocketItem.Shape.byId(int)
    net.minecraft.world.item.Item.builtInRegistryHolder()
     
    net.minecraft.world.item.Item.byBlock(Block)
     
    net.minecraft.world.item.Item.getCraftingRemainingItem()
    net.minecraft.world.item.Item.getDefaultAttributeModifiers(EquipmentSlot)
    net.minecraft.world.item.Item.getEnchantmentValue()
    net.minecraft.world.item.Item.getFoodProperties()
    net.minecraft.world.item.Item.getMaxDamage()
    net.minecraft.world.item.Item.getMaxStackSize()
    net.minecraft.world.item.Item.hasCraftingRemainingItem()
    net.minecraft.world.item.Item.onDestroyed(ItemEntity)
    Forge: Use damage source sensitive version
    net.minecraft.world.item.ItemStack.onDestroyed(ItemEntity)
    Forge: Use damage source sensitive version
    net.minecraft.world.item.SpawnEggItem.byId(EntityType<?>)
    Forge: call ForgeSpawnEggItem.fromEntityType(EntityType) instead
    net.minecraft.world.item.Tier.getLevel()
    net.minecraft.world.level.biome.Biome.getTemperature(BlockPos)
     
    net.minecraft.world.level.block.BaseRailBlock.getShapeProperty()
    Forge: Use BaseRailBlock.getRailDirection(BlockState, BlockGetter, BlockPos, net.minecraft.world.entity.vehicle.AbstractMinecart) for enhanced ability If you do change this property be aware that other functions in this/subclasses may break as they can make assumptions about this property
    net.minecraft.world.level.block.Block.builtInRegistryHolder()
     
    net.minecraft.world.level.block.Block.dropFromExplosion(Explosion)
    net.minecraft.world.level.block.Block.getCloneItemStack(LevelReader, BlockPos, BlockState)
    net.minecraft.world.level.block.Block.getExplosionResistance()
    net.minecraft.world.level.block.Block.getSoundType(BlockState)
    net.minecraft.world.level.block.Blocks.legacyStair(Block)
     
    net.minecraft.world.level.block.BucketPickup.getPickupSound()
    net.minecraft.world.level.block.entity.AbstractFurnaceBlockEntity.getFuel()
    Forge: get burn times by calling ForgeHooks#getBurnTime(ItemStack)
    net.minecraft.world.level.block.entity.BlockEntity.setBlockState(BlockState)
     
    net.minecraft.world.level.block.entity.trialspawner.TrialSpawner.overridePeacefulAndMobSpawnRule()
     
    net.minecraft.world.level.block.entity.trialspawner.TrialSpawner.setPlayerDetector(PlayerDetector)
     
    net.minecraft.world.level.block.FireBlock.canBurn(BlockState)
    net.minecraft.world.level.block.FireBlock.getBurnOdds(BlockState)
    net.minecraft.world.level.block.FireBlock.getIgniteOdds(BlockState)
    net.minecraft.world.level.block.LiquidBlock.shouldSpreadLiquid(Level, BlockPos, BlockState)
    net.minecraft.world.level.block.state.BlockBehaviour.attack(BlockState, Level, BlockPos, Player)
     
    net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase.blocksMotion()
     
    net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase.getLightEmission()
    Forge: Use IForgeBlockState.getLightEmission(BlockGetter, BlockPos) instead
    net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase.isSolid()
     
    net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase.liquid()
     
    net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase.neighborChanged(Level, BlockPos, Block, BlockPos, boolean)
     
    net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase.rotate(Rotation)
    use IForgeBlockState.rotate(LevelAccessor, BlockPos, Rotation)
    net.minecraft.world.level.block.state.BlockBehaviour.canBeReplaced(BlockState, BlockPlaceContext)
     
    net.minecraft.world.level.block.state.BlockBehaviour.canBeReplaced(BlockState, Fluid)
     
    net.minecraft.world.level.block.state.BlockBehaviour.canSurvive(BlockState, LevelReader, BlockPos)
     
    net.minecraft.world.level.block.state.BlockBehaviour.entityInside(BlockState, Level, BlockPos, Entity)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getAnalogOutputSignal(BlockState, Level, BlockPos)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getBlockSupportShape(BlockState, BlockGetter, BlockPos)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getCollisionShape(BlockState, BlockGetter, BlockPos, CollisionContext)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getDestroyProgress(BlockState, Player, BlockGetter, BlockPos)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getDirectSignal(BlockState, BlockGetter, BlockPos, Direction)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getDrops(BlockState, LootParams.Builder)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getFluidState(BlockState)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getInteractionShape(BlockState, BlockGetter, BlockPos)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getLightBlock(BlockState, BlockGetter, BlockPos)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getMenuProvider(BlockState, Level, BlockPos)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getOcclusionShape(BlockState, BlockGetter, BlockPos)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getRenderShape(BlockState)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getSeed(BlockState, BlockPos)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getShadeBrightness(BlockState, BlockGetter, BlockPos)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getShape(BlockState, BlockGetter, BlockPos, CollisionContext)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getSignal(BlockState, BlockGetter, BlockPos, Direction)
     
    net.minecraft.world.level.block.state.BlockBehaviour.getVisualShape(BlockState, BlockGetter, BlockPos, CollisionContext)
     
    net.minecraft.world.level.block.state.BlockBehaviour.hasAnalogOutputSignal(BlockState)
     
    net.minecraft.world.level.block.state.BlockBehaviour.isCollisionShapeFullBlock(BlockState, BlockGetter, BlockPos)
     
    net.minecraft.world.level.block.state.BlockBehaviour.isOcclusionShapeFullBlock(BlockState, BlockGetter, BlockPos)
     
    net.minecraft.world.level.block.state.BlockBehaviour.isPathfindable(BlockState, BlockGetter, BlockPos, PathComputationType)
     
    net.minecraft.world.level.block.state.BlockBehaviour.isSignalSource(BlockState)
     
    net.minecraft.world.level.block.state.BlockBehaviour.mirror(BlockState, Mirror)
     
    net.minecraft.world.level.block.state.BlockBehaviour.neighborChanged(BlockState, Level, BlockPos, Block, BlockPos, boolean)
     
    net.minecraft.world.level.block.state.BlockBehaviour.onExplosionHit(BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>)
     
    net.minecraft.world.level.block.state.BlockBehaviour.onPlace(BlockState, Level, BlockPos, BlockState, boolean)
     
    net.minecraft.world.level.block.state.BlockBehaviour.onProjectileHit(Level, BlockState, BlockHitResult, Projectile)
     
    net.minecraft.world.level.block.state.BlockBehaviour.onRemove(BlockState, Level, BlockPos, BlockState, boolean)
     
    net.minecraft.world.level.block.state.BlockBehaviour.Properties.dropsLike(Block)
    net.minecraft.world.level.block.state.BlockBehaviour.Properties.forceSolidOff()
     
    net.minecraft.world.level.block.state.BlockBehaviour.Properties.ofLegacyCopy(BlockBehaviour)
     
    net.minecraft.world.level.block.state.BlockBehaviour.randomTick(BlockState, ServerLevel, BlockPos, RandomSource)
     
    net.minecraft.world.level.block.state.BlockBehaviour.rotate(BlockState, Rotation)
     
    net.minecraft.world.level.block.state.BlockBehaviour.skipRendering(BlockState, BlockState, Direction)
     
    net.minecraft.world.level.block.state.BlockBehaviour.spawnAfterBreak(BlockState, ServerLevel, BlockPos, ItemStack, boolean)
     
    net.minecraft.world.level.block.state.BlockBehaviour.tick(BlockState, ServerLevel, BlockPos, RandomSource)
     
    net.minecraft.world.level.block.state.BlockBehaviour.triggerEvent(BlockState, Level, BlockPos, int, int)
     
    net.minecraft.world.level.block.state.BlockBehaviour.updateIndirectNeighbourShapes(BlockState, LevelAccessor, BlockPos, int, int)
     
    net.minecraft.world.level.block.state.BlockBehaviour.updateShape(BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos)
     
    net.minecraft.world.level.block.state.BlockBehaviour.use(BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult)
     
    net.minecraft.world.level.block.state.BlockBehaviour.useShapeForLightOcclusion(BlockState)
     
    net.minecraft.world.level.block.TntBlock.explode(Level, BlockPos)
    net.minecraft.world.level.block.TntBlock.explode(Level, BlockPos, LivingEntity)
    net.minecraft.world.level.chunk.ChunkAccess.carverBiome(Supplier<BiomeGenerationSettings>)
     
    net.minecraft.world.level.chunk.ChunkAccess.getHighestSectionPosition()
     
    net.minecraft.world.level.chunk.ChunkGenerator.getBiomeGenerationSettings(Holder<Biome>)
     
    net.minecraft.world.level.chunk.LevelChunk.addEntity(Entity)
     
    net.minecraft.world.level.chunk.LevelChunk.readCapsFromNBT(CompoundTag)
    net.minecraft.world.level.chunk.LevelChunk.writeCapsToNBT()
    net.minecraft.world.level.dimension.DimensionType.parseLegacy(Dynamic<?>)
     
    net.minecraft.world.level.dimension.end.EndDragonFight.removeAllGateways()
     
    net.minecraft.world.level.dimension.end.EndDragonFight.skipArenaLoadedCheck()
     
    net.minecraft.world.level.gameevent.GameEvent.builtInRegistryHolder()
     
    net.minecraft.world.level.levelgen.carver.CarvingContext.registryAccess()
     
    net.minecraft.world.level.levelgen.carver.CarvingContext.topMaterial(Function<BlockPos, Holder<Biome>>, ChunkAccess, BlockPos, boolean)
     
    net.minecraft.world.level.levelgen.structure.BoundingBox.encapsulate(BlockPos)
     
    net.minecraft.world.level.levelgen.structure.BoundingBox.encapsulate(BoundingBox)
     
    net.minecraft.world.level.levelgen.structure.BoundingBox.move(int, int, int)
     
    net.minecraft.world.level.levelgen.structure.BoundingBox.move(Vec3i)
     
    net.minecraft.world.level.levelgen.structure.pieces.StructurePiecesBuilder.moveBelowSeaLevel(int, int, RandomSource, int)
     
    net.minecraft.world.level.levelgen.structure.pieces.StructurePiecesBuilder.moveInsideHeights(RandomSource, int, int)
     
    net.minecraft.world.level.levelgen.structure.pieces.StructurePiecesBuilder.offsetPiecesVertically(int)
     
    net.minecraft.world.level.levelgen.structure.Structure.getLowestYIn5by5BoxOffset7Blocks(Structure.GenerationContext, Rotation)
     
    net.minecraft.world.level.levelgen.structure.TemplateStructurePiece.move(int, int, int)
     
    net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessor.processBlock(LevelReader, BlockPos, BlockPos, StructureTemplate.StructureBlockInfo, StructureTemplate.StructureBlockInfo, StructurePlaceSettings)
    Forge: Use StructureProcessor.process(LevelReader, BlockPos, BlockPos, StructureTemplate.StructureBlockInfo, StructureTemplate.StructureBlockInfo, StructurePlaceSettings, StructureTemplate) instead.
    net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate.processBlockInfos(ServerLevelAccessor, BlockPos, BlockPos, StructurePlaceSettings, List<StructureTemplate.StructureBlockInfo>)
    Forge: Use StructureTemplate.processBlockInfos(ServerLevelAccessor, BlockPos, BlockPos, StructurePlaceSettings, List, StructureTemplate) instead.
    net.minecraft.world.level.levelgen.SurfaceSystem.topMaterial(SurfaceRules.RuleSource, CarvingContext, Function<BlockPos, Holder<Biome>>, ChunkAccess, NoiseChunk, BlockPos, boolean)
     
    net.minecraft.world.level.levelgen.synth.ImprovedNoise.noise(double, double, double, double, double)
     
    net.minecraft.world.level.levelgen.synth.NormalNoise.createLegacyNetherBiome(RandomSource, NormalNoise.NoiseParameters)
     
    net.minecraft.world.level.levelgen.synth.PerlinNoise.createLegacyForBlendedNoise(RandomSource, IntStream)
     
    net.minecraft.world.level.levelgen.synth.PerlinNoise.createLegacyForLegacyNetherBiome(RandomSource, int, DoubleList)
     
    net.minecraft.world.level.levelgen.synth.PerlinNoise.getValue(double, double, double, double, double, boolean)
     
    net.minecraft.world.level.LevelReader.getLightLevelDependentMagicValue(BlockPos)
     
    net.minecraft.world.level.LevelReader.getSeaLevel()
     
    net.minecraft.world.level.LevelReader.hasChunk(int, int)
     
    net.minecraft.world.level.LevelReader.hasChunkAt(int, int)
     
    net.minecraft.world.level.LevelReader.hasChunkAt(BlockPos)
     
    net.minecraft.world.level.LevelReader.hasChunksAt(int, int, int, int)
     
    net.minecraft.world.level.LevelReader.hasChunksAt(int, int, int, int, int, int)
     
    net.minecraft.world.level.LevelReader.hasChunksAt(BlockPos, BlockPos)
    net.minecraft.world.level.LevelReader.isAreaLoaded(BlockPos, int)
     
    net.minecraft.world.level.material.FlowingFluid.canConvertToSource(Level)
    Forge: Use FlowingFluid.canConvertToSource(FluidState, Level, BlockPos) instead.
    net.minecraft.world.level.material.Fluid.builtInRegistryHolder()
     
    net.minecraft.world.level.material.Fluid.is(TagKey<Fluid>)
     
    net.minecraft.world.level.material.FluidState.getExplosionResistance()
    net.minecraft.world.level.material.LavaFluid.isFlammable(LevelReader, BlockPos)
    Forge: use LavaFluid.isFlammable(LevelReader,BlockPos,Direction) instead
    net.minecraft.world.level.storage.loot.functions.SetNbtFunction.setTag(CompoundTag)
     
    net.minecraft.world.level.storage.loot.LootTable.getRandomItemsRaw(LootContext, Consumer<ItemStack>)
    net.minecraft.world.level.storage.loot.LootTable.getRandomItemsRaw(LootParams, Consumer<ItemStack>)
    net.minecraftforge.client.event.EntityRenderersEvent.AddLayers.getRenderer(EntityType<? extends T>)
    Use getEntityRenderer, return type down graded to EntityRenderer instead of LivingEntityRenderer
    net.minecraftforge.client.event.EntityRenderersEvent.AddLayers.getSkin(PlayerSkin.Model)
    Use getEntitySkin, return type down graded to EntityRenderer instead of LivingEntityRenderer
    net.minecraftforge.client.gui.ScreenUtils.drawGradientRect(Matrix4f, int, int, int, int, int, int, int)
    Use GuiGraphics.fillGradient(int, int, int, int, int, int, int) instead
    net.minecraftforge.client.gui.ScreenUtils.drawTexturedModalRect(GuiGraphics, int, int, int, int, int, int, float)
    Use GuiGraphics.blit(ResourceLocation, int, int, int, int, int, int) instead
    net.minecraftforge.client.model.IModelBuilder.Simple.build()
    net.minecraftforge.client.model.lighting.QuadLighter.getLightColor(BlockAndTintGetter, BlockPos, BlockState)
    net.minecraftforge.client.settings.KeyMappingLookup.get(InputConstants.Key)
    net.minecraftforge.client.settings.KeyMappingLookup.get(InputConstants.Key, KeyModifier)
    net.minecraftforge.client.settings.KeyModifier.getActiveModifier()
    net.minecraftforge.common.crafting.ingredients.AbstractIngredient.fromNetwork(FriendlyByteBuf)
    use Ingredient.fromNetwork(FriendlyByteBuf)
    net.minecraftforge.common.crafting.ingredients.AbstractIngredient.fromValues(Stream<? extends Ingredient.Value>)
    use Ingredient.fromValues(Stream)
    net.minecraftforge.common.crafting.ingredients.AbstractIngredient.of()
    use Ingredient.of()
    net.minecraftforge.common.crafting.ingredients.AbstractIngredient.of(Stream<ItemStack>)
    use Ingredient.of(Stream) (Stream)}
    net.minecraftforge.common.crafting.ingredients.AbstractIngredient.of(TagKey<Item>)
    use Ingredient.of(TagKey) (Stream)}
    net.minecraftforge.common.crafting.ingredients.AbstractIngredient.of(ItemStack...)
    use Ingredient.of(ItemStack...) (Stream)}
    net.minecraftforge.common.crafting.ingredients.AbstractIngredient.of(ItemLike...)
    use Ingredient.of(ItemLike...) (Stream)}
    net.minecraftforge.common.extensions.IForgeEntity.getEyeHeightForge(Pose, EntityDimensions)
    net.minecraftforge.common.extensions.IForgeItem.onArmorTick(ItemStack, Level, Player)
    net.minecraftforge.common.extensions.IForgeItemStack.onArmorTick(Level, Player)
    net.minecraftforge.common.extensions.IForgeRawTagBuilder.serializeTagAdditions(JsonObject)
    Never used, tags use a Codec now, so remove this later.
    net.minecraftforge.common.ForgeHooks.getAttributesView()
    net.minecraftforge.common.ForgeHooks.modifyAttributes()
    net.minecraftforge.common.ForgeMod.addAlias(IForgeRegistry<T>, ResourceLocation, ResourceLocation)
    net.minecraftforge.common.IExtensibleEnum.init()
    net.minecraftforge.fml.DistExecutor.callWhenOn(Dist, Supplier<Callable<T>>)
    use DistExecutor.safeCallWhenOn(Dist, Supplier) instead. This remains for advanced use cases.
    net.minecraftforge.fml.DistExecutor.runForDist(Supplier<Supplier<T>>, Supplier<Supplier<T>>)
    Use DistExecutor.safeRunForDist(Supplier, Supplier)
    net.minecraftforge.fml.DistExecutor.runWhenOn(Dist, Supplier<Runnable>)
    use DistExecutor.safeRunWhenOn(Dist, Supplier) where possible. Advanced uses only.
    net.minecraftforge.fml.InterModComms.IMCMessage.getMessageSupplier()
    net.minecraftforge.fml.InterModComms.IMCMessage.getMethod()
    net.minecraftforge.fml.InterModComms.IMCMessage.getModId()
    net.minecraftforge.fml.InterModComms.IMCMessage.getSenderModId()
    net.minecraftforge.fml.loading.JarVersionLookupHandler.getImplementationTitle(Class<?>)
    net.minecraftforge.fml.loading.JarVersionLookupHandler.getImplementationVersion(Class<?>)
    net.minecraftforge.fml.loading.JarVersionLookupHandler.getImplementationVersion(String)
    net.minecraftforge.fml.loading.JarVersionLookupHandler.getSpecificationVersion(Class<?>)
    net.minecraftforge.fml.loading.JarVersionLookupHandler.getSpecificationVersion(String)
    net.minecraftforge.fml.loading.LanguageLoadingProvider.addAdditionalLanguages(List<ModFile>)
    net.minecraftforge.registries.DataPackRegistriesHooks.getDataPackRegistries()
    net.minecraftforge.registries.DataPackRegistriesHooks.getDataPackRegistriesWithDimensions()
    net.minecraftforge.registries.NamespacedWrapper.lock()
    Forge: For internal use only. Use the Register events when registering values.
  • Deprecated Constructors
    Constructor
    Description
    net.minecraft.client.renderer.block.model.ItemOverrides(ModelBaker, BlockModel, List<ItemOverride>)
    Forge: Use ItemOverrides(ModelBaker, UnbakedModel, List, java.util.function.Function)
    net.minecraft.client.renderer.block.model.ItemTransforms(ItemTransform, ItemTransform, ItemTransform, ItemTransform, ItemTransform, ItemTransform, ItemTransform, ItemTransform)
    net.minecraft.client.renderer.block.model.ItemTransforms(ItemTransforms)
    net.minecraft.client.renderer.chunk.SectionRenderDispatcher.RenderSection.RebuildTask(double, RenderChunkRegion, boolean)
    net.minecraft.client.renderer.chunk.SectionRenderDispatcher.RenderSection.ResortTransparencyTask(double, SectionRenderDispatcher.CompiledSection)
    net.minecraft.client.renderer.ShaderInstance(ResourceProvider, String, VertexFormat)
    net.minecraft.client.renderer.texture.SpriteContents(ResourceLocation, FrameSize, NativeImage, ResourceMetadata)
    Forge: Use the overload with Forge metadata parameter to properly forward custom loaders.
    net.minecraft.client.resources.model.SimpleBakedModel(List<BakedQuad>, Map<Direction, List<BakedQuad>>, boolean, boolean, boolean, TextureAtlasSprite, ItemTransforms, ItemOverrides)
    Forge: Use variant with RenderTypeGroup
    net.minecraft.data.tags.BannerPatternTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.BiomeTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.CatVariantTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.DamageTypeTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.EntityTypeTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.FlatLevelGeneratorPresetTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.FluidTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.GameEventTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.InstrumentTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.IntrinsicHolderTagsProvider(PackOutput, ResourceKey<? extends Registry<T>>, CompletableFuture<HolderLookup.Provider>, CompletableFuture<TagsProvider.TagLookup<T>>, Function<T, ResourceKey<T>>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.IntrinsicHolderTagsProvider(PackOutput, ResourceKey<? extends Registry<T>>, CompletableFuture<HolderLookup.Provider>, Function<T, ResourceKey<T>>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.ItemTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>, CompletableFuture<TagsProvider.TagLookup<Item>>, CompletableFuture<TagsProvider.TagLookup<Block>>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.ItemTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>, CompletableFuture<TagsProvider.TagLookup<Block>>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.PaintingVariantTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.PoiTypeTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.StructureTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.TagsProvider(PackOutput, ResourceKey<? extends Registry<T>>, CompletableFuture<HolderLookup.Provider>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.TagsProvider(PackOutput, ResourceKey<? extends Registry<T>>, CompletableFuture<HolderLookup.Provider>, CompletableFuture<TagsProvider.TagLookup<T>>)
    Forge: Use the mod id variant
    net.minecraft.data.tags.WorldPresetTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>)
    Forge: Use the mod id variant
    net.minecraft.server.ServerAdvancementManager(LootDataManager)
    Forge: use constructor with context.
    net.minecraft.world.food.FoodProperties(int, float, boolean, boolean, boolean, List<Pair<MobEffectInstance, Float>>)
    net.minecraft.world.item.BucketItem(Fluid, Item.Properties)
    net.minecraft.world.item.crafting.RecipeManager()
    Forge: use constructor with context.
    net.minecraft.world.item.MobBucketItem(EntityType<?>, Fluid, SoundEvent, Item.Properties)
    net.minecraft.world.item.RecordItem(int, SoundEvent, Item.Properties, int)
    net.minecraft.world.item.SpawnEggItem(EntityType<? extends Mob>, int, int, Item.Properties)
    Forge: Use ForgeSpawnEggItem instead for suppliers
    net.minecraft.world.level.block.FlowerPotBlock(Block, BlockBehaviour.Properties)
    net.minecraft.world.level.block.LiquidBlock(FlowingFluid, BlockBehaviour.Properties)
    net.minecraft.world.level.block.SoundType(float, float, SoundEvent, SoundEvent, SoundEvent, SoundEvent, SoundEvent)
    net.minecraft.world.phys.shapes.EntityCollisionContext(Entity)
     
    net.minecraftforge.event.entity.living.LivingBreatheEvent(LivingEntity, boolean, int, int)
    net.minecraftforge.event.entity.living.LivingDrownEvent(LivingEntity, boolean)
    net.minecraftforge.event.entity.player.PlayerInteractEvent.LeftClickBlock(Player, BlockPos, Direction)