Interface IForgeRegistry.BakeCallback<V>

All Known Implementing Classes:
GameData.BlockCallbacks
Enclosing interface:
IForgeRegistry<V>
Functional Interface:
This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.

@FunctionalInterface public static interface IForgeRegistry.BakeCallback<V>
Callback fired when the registry is done processing. Used to calculate state ID maps.