Interface IForgeRegistry.AddCallback<V>

All Known Implementing Classes:
GameData.BlockCallbacks, GameData.ItemCallbacks, GameData.PointOfInterestTypeCallbacks, NamespacedDefaultedWrapper.Factory, NamespacedWrapper.Factory
Enclosing interface:
IForgeRegistry<V>
Functional Interface:
This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.

@FunctionalInterface public static interface IForgeRegistry.AddCallback<V>
Callback fired when objects are added to the registry. This will fire when the registry is rebuilt on the client side from a server side synchronization, or when a world is loaded.