Class GameEvent
java.lang.Object
net.minecraft.world.level.gameevent.GameEvent
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Nested Class SummaryNested ClassesModifier and TypeClassDescriptionstatic final recordstatic final class
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Field SummaryFieldsModifier and TypeFieldDescriptionstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventprivate final Holder.Reference<GameEvent>static final GameEventstatic final GameEventstatic final intstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventprivate final intstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEventstatic final GameEvent
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Constructor SummaryConstructors
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Method Summary
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Field Details- 
BLOCK_ACTIVATE
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BLOCK_ATTACH
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BLOCK_CHANGE
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BLOCK_CLOSE
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BLOCK_DEACTIVATE
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BLOCK_DESTROY
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BLOCK_DETACH
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BLOCK_OPEN
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BLOCK_PLACE
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CONTAINER_CLOSE
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CONTAINER_OPEN
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DRINK
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EAT
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ELYTRA_GLIDE
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ENTITY_DAMAGE
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ENTITY_DIE
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ENTITY_DISMOUNT
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ENTITY_INTERACT
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ENTITY_MOUNT
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ENTITY_PLACE
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ENTITY_ACTION
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EQUIP
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EXPLODE
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FLAP
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FLUID_PICKUP
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FLUID_PLACE
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HIT_GROUND
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INSTRUMENT_PLAY
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ITEM_INTERACT_FINISH
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ITEM_INTERACT_START
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JUKEBOX_PLAY
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JUKEBOX_STOP_PLAY
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LIGHTNING_STRIKE
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NOTE_BLOCK_PLAY
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PRIME_FUSE
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PROJECTILE_LAND
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PROJECTILE_SHOOT
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SCULK_SENSOR_TENDRILS_CLICKING
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SHEAR
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SHRIEK
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SPLASH
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STEP
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SWIM
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TELEPORT
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UNEQUIP
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RESONATE_1
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RESONATE_2
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RESONATE_3
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RESONATE_4
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RESONATE_5
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RESONATE_6
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RESONATE_7
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RESONATE_8
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RESONATE_9
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RESONATE_10
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RESONATE_11
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RESONATE_12
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RESONATE_13
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RESONATE_14
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RESONATE_15
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DEFAULT_NOTIFICATION_RADIUSpublic static final int DEFAULT_NOTIFICATION_RADIUS- See Also:
 
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notificationRadiusprivate final int notificationRadius
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builtInRegistryHolder
 
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Constructor Details- 
GameEventpublic GameEvent(int p_157820_) 
 
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Method Details