Package net.minecraft.client.model
Class DrownedModel<T extends Zombie>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<E>
net.minecraft.client.model.AgeableListModel<T>
net.minecraft.client.model.HumanoidModel<T>
net.minecraft.client.model.AbstractZombieModel<T>
net.minecraft.client.model.ZombieModel<T>
net.minecraft.client.model.DrownedModel<T>
- All Implemented Interfaces:
- ArmedModel,- HeadedModel
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Nested Class SummaryNested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModelHumanoidModel.ArmPose
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Field SummaryFields inherited from class net.minecraft.client.model.HumanoidModelbody, crouching, hat, HAT_OVERLAY_SCALE, head, leftArm, leftArmPose, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightArmPose, rightLeg, swimAmount, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASEFields inherited from class net.minecraft.client.model.EntityModelattackTime, riding, youngFields inherited from class net.minecraft.client.model.ModelrenderType
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Constructor SummaryConstructors
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Method SummaryModifier and TypeMethodDescriptionstatic LayerDefinitioncreateBodyLayer(CubeDeformation p_170536_) voidprepareMobModel(T p_102521_, float p_102522_, float p_102523_, float p_102524_) voidsetupAnim(T p_102526_, float p_102527_, float p_102528_, float p_102529_, float p_102530_, float p_102531_) Methods inherited from class net.minecraft.client.model.ZombieModelisAggressiveMethods inherited from class net.minecraft.client.model.HumanoidModelbodyParts, copyPropertiesTo, createMesh, getArm, getHead, headParts, rotlerpRad, setAllVisible, setupAttackAnimation, translateToHandMethods inherited from class net.minecraft.client.model.AgeableListModelrenderToBufferMethods inherited from class net.minecraft.client.model.EntityModelcopyPropertiesToMethods inherited from class net.minecraft.client.model.ModelrenderType
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Constructor Details- 
DrownedModel
 
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Method Details- 
createBodyLayer
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prepareMobModel- Overrides:
- prepareMobModelin class- HumanoidModel<T extends Zombie>
 
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setupAnimpublic void setupAnim(T p_102526_, float p_102527_, float p_102528_, float p_102529_, float p_102530_, float p_102531_) - Overrides:
- setupAnimin class- AbstractZombieModel<T extends Zombie>
 
 
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