Class ModifiableStructureInfo
java.lang.Object
net.neoforged.neoforge.common.world.ModifiableStructureInfo
Holds lazy-evaluable modified structure info.
 Memoizers are not used because it's important to return null
 without evaluating the structure info if it's accessed outside of a server context.
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final recordRecord containing raw structure data. - 
Field Summary
FieldsModifier and TypeFieldDescriptionprivate @Nullable ModifiableStructureInfo.StructureInfoprivate final ModifiableStructureInfo.StructureInfo - 
Constructor Summary
ConstructorsConstructorDescriptionModifiableStructureInfo(ModifiableStructureInfo.StructureInfo originalStructureInfo)  - 
Method Summary
Modifier and TypeMethodDescriptionvoidapplyStructureModifiers(Holder<Structure> structure, List<StructureModifier> structureModifiers) Internal forge method; the game will crash if mods invoke this.get()Returns The modified structure info if modified structure info has been generated, otherwise gets original structure info.@Nullable ModifiableStructureInfo.StructureInfoReturns Modified structure info; null if it hasn't been set yet.Returns The original structure info that the associated structure was created with. 
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Field Details
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originalStructureInfo
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modifiedStructureInfo
 
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Constructor Details
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ModifiableStructureInfo
- Parameters:
 originalStructureInfo- StructureInfo representing the original state of a structure when the structure was constructed.
 
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Method Details
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get
Returns The modified structure info if modified structure info has been generated, otherwise gets original structure info.- Returns:
 - The modified structure info if modified structure info has been generated, otherwise gets original structure info
 
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getOriginalStructureInfo
Returns The original structure info that the associated structure was created with.- Returns:
 - The original structure info that the associated structure was created with
 
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getModifiedStructureInfo
Returns Modified structure info; null if it hasn't been set yet.- Returns:
 - Modified structure info; null if it hasn't been set yet
 
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applyStructureModifiers
@Internal public void applyStructureModifiers(Holder<Structure> structure, List<StructureModifier> structureModifiers) Internal forge method; the game will crash if mods invoke this. Creates and caches the modified structure info.- Parameters:
 structure- named structure with original data.structureModifiers- structure modifiers to apply.- Throws:
 IllegalStateException- if invoked more than once.
 
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