Interface IBakedModelExtension
- All Known Subinterfaces:
 BakedModel,IDynamicBakedModel
- All Known Implementing Classes:
 BakedModelWrapper,BuiltInModel,CompositeModel.Baked,EmptyModel.Baked,MultiPartBakedModel,SeparateTransformsModel.Baked,SimpleBakedModel,WeightedBakedModel
public interface IBakedModelExtension
Extension interface for 
BakedModel.- 
Method Summary
Modifier and TypeMethodDescriptiondefault BakedModelapplyTransform(ItemDisplayContext transformType, PoseStack poseStack, boolean applyLeftHandTransform) Applies a transform for the givenItemTransforms.TransformTypeandapplyLeftHandTransform, and returns the model to be rendered.default ModelDatagetModelData(BlockAndTintGetter level, BlockPos pos, BlockState state, ModelData modelData) default TextureAtlasSpritegetParticleIcon(ModelData data) getQuads(@Nullable BlockState state, @Nullable Direction side, RandomSource rand, ModelData data, @Nullable RenderType renderType) A nullRenderTypeis used for the breaking overlay as well as non-standard rendering, so models should return all their quads.default List<BakedModel>getRenderPasses(ItemStack itemStack, boolean fabulous) Gets an ordered list of baked models used to render this model as an item.default List<RenderType>getRenderTypes(ItemStack itemStack, boolean fabulous) Gets an ordered list ofrender typesto use when drawing this item.default ChunkRenderTypeSetgetRenderTypes(BlockState state, RandomSource rand, ModelData data) Gets the set ofrender typesto use when drawing this block in the level.private BakedModelself()default booleanuseAmbientOcclusion(BlockState state) default booleanuseAmbientOcclusion(BlockState state, RenderType renderType)  
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Method Details
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self
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getQuads
default List<BakedQuad> getQuads(@Nullable @Nullable BlockState state, @Nullable @Nullable Direction side, RandomSource rand, ModelData data, @Nullable @Nullable RenderType renderType) A nullRenderTypeis used for the breaking overlay as well as non-standard rendering, so models should return all their quads. - 
useAmbientOcclusion
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useAmbientOcclusion
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applyTransform
default BakedModel applyTransform(ItemDisplayContext transformType, PoseStack poseStack, boolean applyLeftHandTransform) Applies a transform for the givenItemTransforms.TransformTypeandapplyLeftHandTransform, and returns the model to be rendered. - 
getModelData
default ModelData getModelData(BlockAndTintGetter level, BlockPos pos, BlockState state, ModelData modelData)  - 
getParticleIcon
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getRenderTypes
Gets the set ofrender typesto use when drawing this block in the level. Supported types are those returned byRenderType.chunkBufferLayers().By default, defers query to
ItemBlockRenderTypes. - 
getRenderTypes
Gets an ordered list ofrender typesto use when drawing this item. All render types using theDefaultVertexFormat.NEW_ENTITYformat are supported.This method will only be called on the models returned by
getRenderPasses(ItemStack, boolean).By default, defers query to
ItemBlockRenderTypes.- See Also:
 
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getRenderPasses
Gets an ordered list of baked models used to render this model as an item. Each of those models' render types will be queried viagetRenderTypes(ItemStack, boolean).By default, returns the model itself.
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