Class GameShuttingDownEvent

java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.GameShuttingDownEvent

public class GameShuttingDownEvent extends net.neoforged.bus.api.Event
A simple marker event that notifies when the game is about to close. Fires once on the physical client and physical server. Does not fire for the Integrated Server on a physical Client. On the client, the GL Context is still valid when the event is fired. Fired on the FORGE event bus.
  • Nested Class Summary

    Nested classes/interfaces inherited from class net.neoforged.bus.api.Event

    net.neoforged.bus.api.Event.HasResult, net.neoforged.bus.api.Event.Result
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Methods inherited from class net.neoforged.bus.api.Event

    getResult, hasResult, setResult

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • GameShuttingDownEvent

      public GameShuttingDownEvent()