Class ChunkStatusTasks
java.lang.Object
net.minecraft.world.level.chunk.status.ChunkStatusTasks
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescription(package private) static CompletableFuture
<ChunkAccess> full
(WorldGenContext p_342042_, ChunkStep p_345156_, StaticCache2D<GenerationChunkHolder> p_344754_, ChunkAccess p_342195_) (package private) static CompletableFuture
<ChunkAccess> generateBiomes
(WorldGenContext p_334080_, ChunkStep p_342859_, StaticCache2D<GenerationChunkHolder> p_342349_, ChunkAccess p_329246_) (package private) static CompletableFuture
<ChunkAccess> generateCarvers
(WorldGenContext p_334842_, ChunkStep p_345337_, StaticCache2D<GenerationChunkHolder> p_343660_, ChunkAccess p_334473_) (package private) static CompletableFuture
<ChunkAccess> generateFeatures
(WorldGenContext p_330189_, ChunkStep p_344410_, StaticCache2D<GenerationChunkHolder> p_344248_, ChunkAccess p_332579_) (package private) static CompletableFuture
<ChunkAccess> generateNoise
(WorldGenContext p_336010_, ChunkStep p_343333_, StaticCache2D<GenerationChunkHolder> p_343063_, ChunkAccess p_331391_) (package private) static CompletableFuture
<ChunkAccess> generateSpawn
(WorldGenContext p_329644_, ChunkStep p_343242_, StaticCache2D<GenerationChunkHolder> p_344209_, ChunkAccess p_329794_) (package private) static CompletableFuture
<ChunkAccess> generateStructureReferences
(WorldGenContext p_334657_, ChunkStep p_342928_, StaticCache2D<GenerationChunkHolder> p_343099_, ChunkAccess p_335107_) (package private) static CompletableFuture
<ChunkAccess> generateStructureStarts
(WorldGenContext p_333948_, ChunkStep p_345432_, StaticCache2D<GenerationChunkHolder> p_344447_, ChunkAccess p_332160_) (package private) static CompletableFuture
<ChunkAccess> generateSurface
(WorldGenContext p_331242_, ChunkStep p_345412_, StaticCache2D<GenerationChunkHolder> p_345033_, ChunkAccess p_329153_) (package private) static CompletableFuture
<ChunkAccess> initializeLight
(WorldGenContext p_344706_, ChunkStep p_344577_, StaticCache2D<GenerationChunkHolder> p_344841_, ChunkAccess p_334426_) private static boolean
isLighted
(ChunkAccess p_332575_) (package private) static CompletableFuture
<ChunkAccess> light
(WorldGenContext p_342217_, ChunkStep p_343464_, StaticCache2D<GenerationChunkHolder> p_342591_, ChunkAccess p_342577_) (package private) static CompletableFuture
<ChunkAccess> loadStructureStarts
(WorldGenContext p_330330_, ChunkStep p_342490_, StaticCache2D<GenerationChunkHolder> p_344800_, ChunkAccess p_335780_) (package private) static CompletableFuture
<ChunkAccess> passThrough
(WorldGenContext p_342543_, ChunkStep p_342704_, StaticCache2D<GenerationChunkHolder> p_343141_, ChunkAccess p_342339_) private static void
postLoadProtoChunk
(ServerLevel p_344060_, List<CompoundTag> p_343849_)
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Constructor Details
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ChunkStatusTasks
public ChunkStatusTasks()
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Method Details
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isLighted
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passThrough
static CompletableFuture<ChunkAccess> passThrough(WorldGenContext p_342543_, ChunkStep p_342704_, StaticCache2D<GenerationChunkHolder> p_343141_, ChunkAccess p_342339_) -
generateStructureStarts
static CompletableFuture<ChunkAccess> generateStructureStarts(WorldGenContext p_333948_, ChunkStep p_345432_, StaticCache2D<GenerationChunkHolder> p_344447_, ChunkAccess p_332160_) -
loadStructureStarts
static CompletableFuture<ChunkAccess> loadStructureStarts(WorldGenContext p_330330_, ChunkStep p_342490_, StaticCache2D<GenerationChunkHolder> p_344800_, ChunkAccess p_335780_) -
generateStructureReferences
static CompletableFuture<ChunkAccess> generateStructureReferences(WorldGenContext p_334657_, ChunkStep p_342928_, StaticCache2D<GenerationChunkHolder> p_343099_, ChunkAccess p_335107_) -
generateBiomes
static CompletableFuture<ChunkAccess> generateBiomes(WorldGenContext p_334080_, ChunkStep p_342859_, StaticCache2D<GenerationChunkHolder> p_342349_, ChunkAccess p_329246_) -
generateNoise
static CompletableFuture<ChunkAccess> generateNoise(WorldGenContext p_336010_, ChunkStep p_343333_, StaticCache2D<GenerationChunkHolder> p_343063_, ChunkAccess p_331391_) -
generateSurface
static CompletableFuture<ChunkAccess> generateSurface(WorldGenContext p_331242_, ChunkStep p_345412_, StaticCache2D<GenerationChunkHolder> p_345033_, ChunkAccess p_329153_) -
generateCarvers
static CompletableFuture<ChunkAccess> generateCarvers(WorldGenContext p_334842_, ChunkStep p_345337_, StaticCache2D<GenerationChunkHolder> p_343660_, ChunkAccess p_334473_) -
generateFeatures
static CompletableFuture<ChunkAccess> generateFeatures(WorldGenContext p_330189_, ChunkStep p_344410_, StaticCache2D<GenerationChunkHolder> p_344248_, ChunkAccess p_332579_) -
initializeLight
static CompletableFuture<ChunkAccess> initializeLight(WorldGenContext p_344706_, ChunkStep p_344577_, StaticCache2D<GenerationChunkHolder> p_344841_, ChunkAccess p_334426_) -
light
static CompletableFuture<ChunkAccess> light(WorldGenContext p_342217_, ChunkStep p_343464_, StaticCache2D<GenerationChunkHolder> p_342591_, ChunkAccess p_342577_) -
generateSpawn
static CompletableFuture<ChunkAccess> generateSpawn(WorldGenContext p_329644_, ChunkStep p_343242_, StaticCache2D<GenerationChunkHolder> p_344209_, ChunkAccess p_329794_) -
full
static CompletableFuture<ChunkAccess> full(WorldGenContext p_342042_, ChunkStep p_345156_, StaticCache2D<GenerationChunkHolder> p_344754_, ChunkAccess p_342195_) -
postLoadProtoChunk
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