Package net.minecraft.client.multiplayer
Class MultiPlayerGameMode
java.lang.Object
net.minecraft.client.multiplayer.MultiPlayerGameMode
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
adjustPlayer
(Player p_105222_) void
boolean
boolean
continueDestroyBlock
(BlockPos p_105284_, Direction p_105285_) createPlayer
(ClientLevel p_105247_, StatsCounter p_105248_, ClientRecipeBook p_105249_) createPlayer
(ClientLevel p_105251_, StatsCounter p_105252_, ClientRecipeBook p_105253_, boolean p_105254_, boolean p_105255_) boolean
destroyBlock
(BlockPos p_105268_) private void
int
void
handleCreativeModeItemAdd
(ItemStack p_105242_, int p_105243_) void
handleCreativeModeItemDrop
(ItemStack p_105240_) void
handleInventoryButtonClick
(int p_105209_, int p_105210_) void
handleInventoryMouseClick
(int p_171800_, int p_171801_, int p_171802_, ClickType p_171803_, Player p_171804_) void
handlePickItem
(int p_105207_) void
handlePlaceRecipe
(int p_105218_, RecipeHolder<?> p_300726_, boolean p_105220_) void
handleSlotStateChanged
(int p_312970_, int p_309738_, boolean p_310073_) boolean
boolean
boolean
interact
(Player p_105227_, Entity p_105228_, InteractionHand p_105229_) interactAt
(Player p_105231_, Entity p_105232_, EntityHitResult p_105233_, InteractionHand p_105234_) boolean
boolean
boolean
private InteractionResult
performUseItemOn
(LocalPlayer p_233747_, InteractionHand p_233748_, BlockHitResult p_233749_) void
releaseUsingItem
(Player p_105278_) private boolean
sameDestroyTarget
(BlockPos p_105282_) void
setLocalMode
(GameType p_105280_) void
setLocalMode
(GameType p_171806_, GameType p_171807_) boolean
startDestroyBlock
(BlockPos p_105270_, Direction p_105271_) private void
startPrediction
(ClientLevel p_233730_, PredictiveAction p_233731_) void
void
tick()
useItem
(Player p_233722_, InteractionHand p_233723_) useItemOn
(LocalPlayer p_233733_, InteractionHand p_233734_, BlockHitResult p_233735_)
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Field Details
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LOGGER
private static final org.slf4j.Logger LOGGER -
minecraft
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connection
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destroyBlockPos
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destroyingItem
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destroyProgress
private float destroyProgress -
destroyTicks
private float destroyTicks -
destroyDelay
private int destroyDelay -
isDestroying
private boolean isDestroying -
localPlayerMode
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previousLocalPlayerMode
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carriedIndex
private int carriedIndex
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Constructor Details
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MultiPlayerGameMode
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Method Details
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adjustPlayer
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setLocalMode
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setLocalMode
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canHurtPlayer
public boolean canHurtPlayer() -
destroyBlock
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startDestroyBlock
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stopDestroyBlock
public void stopDestroyBlock() -
continueDestroyBlock
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startPrediction
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tick
public void tick() -
sameDestroyTarget
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ensureHasSentCarriedItem
private void ensureHasSentCarriedItem() -
useItemOn
public InteractionResult useItemOn(LocalPlayer p_233733_, InteractionHand p_233734_, BlockHitResult p_233735_) -
performUseItemOn
private InteractionResult performUseItemOn(LocalPlayer p_233747_, InteractionHand p_233748_, BlockHitResult p_233749_) -
useItem
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createPlayer
public LocalPlayer createPlayer(ClientLevel p_105247_, StatsCounter p_105248_, ClientRecipeBook p_105249_) -
createPlayer
public LocalPlayer createPlayer(ClientLevel p_105251_, StatsCounter p_105252_, ClientRecipeBook p_105253_, boolean p_105254_, boolean p_105255_) -
attack
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interact
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interactAt
public InteractionResult interactAt(Player p_105231_, Entity p_105232_, EntityHitResult p_105233_, InteractionHand p_105234_) -
handleInventoryMouseClick
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handlePlaceRecipe
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handleInventoryButtonClick
public void handleInventoryButtonClick(int p_105209_, int p_105210_) -
handleCreativeModeItemAdd
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handleCreativeModeItemDrop
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releaseUsingItem
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hasExperience
public boolean hasExperience() -
hasMissTime
public boolean hasMissTime() -
hasInfiniteItems
public boolean hasInfiniteItems() -
isServerControlledInventory
public boolean isServerControlledInventory() -
isAlwaysFlying
public boolean isAlwaysFlying() -
getPreviousPlayerMode
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getPlayerMode
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isDestroying
public boolean isDestroying() -
getDestroyStage
public int getDestroyStage() -
handlePickItem
public void handlePickItem(int p_105207_) -
handleSlotStateChanged
public void handleSlotStateChanged(int p_312970_, int p_309738_, boolean p_310073_)
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