Class ForgeHooks
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Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final ThreadLocal<Player> private static final Map<EntityType<? extends LivingEntity>, AttributeSupplier> private static final Lazy<Map<String, StructuresBecomeConfiguredFix.Conversion>> private static final org.apache.logging.log4j.Markerprivate static final org.apache.logging.log4j.Logger(package private) static final Patternprivate static final Map<Holder.Reference<Item>, Integer> private static final org.apache.logging.log4j.Marker -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic booleancanContinueUsing(@NotNull ItemStack from, @NotNull ItemStack to) static booleancanEntityDestroy(Level level, BlockPos pos, LivingEntity entity) static booleancreateLootTablePoolCodec(com.mojang.serialization.Codec<E> vanilla) static voiddropXpForBlock(BlockState state, ServerLevel level, BlockPos pos, ItemStack stack) static StringencodeLifecycle(com.mojang.serialization.Lifecycle lifecycle) static com.mojang.serialization.Codec<Ingredient> enhanceIngredientCodec(com.mojang.serialization.Codec<Ingredient> vanilla) static DataComponentMapgatherItemComponents(Item item, DataComponentMap dataComponents) static Map<EntityType<? extends LivingEntity>, AttributeSupplier> Deprecated.static intgetBurnTime(ItemStack stack, @Nullable RecipeType<?> recipeType) Gets the burn time of this itemstack.static Playerstatic @NotNull ItemStackgetCraftingRemainingItem(@NotNull ItemStack stack) static @Nullable CriticalHitEventgetCriticalHit(Player player, Entity target, boolean vanillaCritical, float damageModifier) static <B extends FriendlyByteBuf>
StreamCodec<B, ? extends CustomPacketPayload> getCustomPayloadCodec(ResourceLocation id, int max) static @Nullable StringgetDefaultCreatorModId(@NotNull ItemStack itemStack) Used as the default implementation ofIForgeItem.getCreatorModId(net.minecraft.world.item.ItemStack).static @Nullable DyeColorstatic Packet<ClientGamePacketListener> getEntitySpawnPacket(Entity entity) static doublegetEntityVisibilityMultiplier(LivingEntity entity, Entity lookingEntity, double originalMultiplier) static intgetLootingLevel(Entity target, @Nullable Entity killer, @Nullable DamageSource cause) static intgetLootingLevel(LivingEntity target, @Nullable DamageSource cause, int level) static ItemStackgetProjectile(LivingEntity entity, ItemStack projectileWeaponItem, ItemStack projectile) Hook to fireLivingGetProjectileEvent.static @Nullable EntityDataSerializer<?> getSerializer(int id, CrudeIncrementalIntIdentityHashBiMap<EntityDataSerializer<?>> vanilla) static intgetSerializerId(EntityDataSerializer<?> serializer, CrudeIncrementalIntIdentityHashBiMap<EntityDataSerializer<?>> vanilla) static FluidTypegetVanillaFluidType(Fluid fluid) Returns a vanilla fluid type for the given fluid.static voidhandleClientConfigurationComplete(Connection connection) static booleanhasNoElements(Ingredient ingredient) static booleanisCorrectToolForDrops(@NotNull BlockState state, @NotNull Player player) isLivingOnLadder(@NotNull BlockState state, @NotNull Level level, @NotNull BlockPos pos, @NotNull LivingEntity entity) static voidDeprecated.static it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> modifyLoot(ResourceLocation lootTableId, it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> generatedLoot, LootContext context) Handles the modification of loot table drops via the registered Global Loot Modifiers, so that custom effects can be processed.static ComponentnewChatWithLinks(String string) static ComponentnewChatWithLinks(String string, boolean allowMissingHeader) static booleanonAnvilChange(AnvilMenu container, @NotNull ItemStack left, @NotNull ItemStack right, Container outputSlot, String name, long baseCost, Player player) static intonBlockBreakEvent(Level level, GameType gameType, ServerPlayer entityPlayer, BlockPos pos) static GameTypeonChangeGameType(Player player, GameType currentGameType, GameType newGameType) static voidonCreativeModeTabBuildContents(CreativeModeTab tab, ResourceKey<CreativeModeTab> tabKey, CreativeModeTab.DisplayItemsGenerator originalGenerator, CreativeModeTab.ItemDisplayParameters params, CreativeModeTab.Output output) static voidonCropsGrowPost(Level level, BlockPos pos, BlockState state) static booleanonCropsGrowPre(Level level, BlockPos pos, BlockState state, boolean def) static booleanonCustomPayload(CustomPacketPayload payload, Connection connection) static booleanonCustomPayload(ClientboundCustomQueryPacket packet, Connection connection) static booleanonCustomPayload(ServerboundCustomQueryAnswerPacket packet, Connection connection) static booleanstatic booleanonFarmlandTrample(Level level, BlockPos pos, BlockState state, float fallDistance, Entity entity) static booleanonGrindstoneTake(Container inputSlots, ContainerLevelAccess access, Function<Level, Integer> xpFunction) static InteractionResultonInteractEntityAt(Entity entity, Player player, Vec3 vec3d, InteractionHand hand) static InteractionResultonItemRightClick(Player player, InteractionHand hand) static booleanonLivingAttack(LivingEntity entity, DamageSource src, float amount) static voidonLivingBreathe(LivingEntity entity, int consumeAirAmount, int refillAirAmount) Handles living entities being under water.static floatonLivingDamage(LivingEntity entity, DamageSource src, float amount) static floatonLivingHurt(LivingEntity entity, DamageSource src, float amount) static voidonLivingJump(LivingEntity entity) static Brain<?> onLivingMakeBrain(LivingEntity entity, Brain<?> originalBrain, com.mojang.serialization.Dynamic<?> dynamic) static booleanonLivingUseTotem(LivingEntity entity, DamageSource damageSource, ItemStack totem, InteractionHand hand) static intonNoteChange(Level level, BlockPos pos, BlockState state, int old, int _new) static InteractionResultonPlaceItemIntoWorld(@NotNull UseOnContext context) static booleanonPlayerAttack(LivingEntity entity, DamageSource src, float amount) static booleanonPlayerAttackTarget(Player player, Entity target) static @Nullable ItemEntityonPlayerTossEvent(@NotNull Player player, @NotNull ItemStack item, boolean includeName) static @Nullable ComponentonServerChatSubmittedEvent(ServerPlayer player, Component message) static com.mojang.serialization.LifecycleparseLifecycle(String lifecycle) static StringprefixNamespace(ResourceLocation registryKey) This method is used to prefix the path, where elements of the associated registry are stored, with their namespace, if it is not minecraftstatic voidreadAdditionalLevelSaveData(LevelStorageSource.LevelStorageAccess access, LevelStorageSource.LevelDirectory levelDirectory) static booleanreadAndTestCondition(RegistryOps<com.google.gson.JsonElement> ops, com.google.gson.JsonObject json) static @Nullable com.google.gson.JsonObjectreadConditionalAdvancement(RegistryOps<com.google.gson.JsonElement> context, com.google.gson.JsonObject json) static voidsetCraftingPlayer(Player player) static booleanshouldSuppressEnderManAnger(EnderMan enderMan, Player player, ItemStack mask) static voidstatic <T> HolderLookup.RegistryLookup<T> wrapRegistryLookup(HolderLookup.RegistryLookup<T> lookup) static voidwriteAdditionalLevelSaveData(WorldData worldData, CompoundTag levelTag) static voidwriteCondition(ICondition condition, com.google.gson.JsonObject out)
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Field Details
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LOGGER
private static final org.apache.logging.log4j.Logger LOGGER -
FORGEHOOKS
private static final org.apache.logging.log4j.Marker FORGEHOOKS -
WORLDPERSISTENCE
private static final org.apache.logging.log4j.Marker WORLDPERSISTENCE -
URL_PATTERN
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CRAFTING_PLAYER
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VANILLA_BURNS
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FORGE_ATTRIBUTES
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FORGE_CONVERSION_MAP
private static final Lazy<Map<String,StructuresBecomeConfiguredFix.Conversion>> FORGE_CONVERSION_MAP
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Constructor Details
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ForgeHooks
private ForgeHooks()
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Method Details
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canContinueUsing
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isCorrectToolForDrops
public static boolean isCorrectToolForDrops(@NotNull @NotNull BlockState state, @NotNull @NotNull Player player) -
onLivingMakeBrain
public static Brain<?> onLivingMakeBrain(LivingEntity entity, Brain<?> originalBrain, com.mojang.serialization.Dynamic<?> dynamic) -
onLivingAttack
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onPlayerAttack
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onLivingUseTotem
public static boolean onLivingUseTotem(LivingEntity entity, DamageSource damageSource, ItemStack totem, InteractionHand hand) -
onLivingHurt
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onLivingDamage
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onInteractEntityAt
public static InteractionResult onInteractEntityAt(Entity entity, Player player, Vec3 vec3d, InteractionHand hand) -
getLootingLevel
public static int getLootingLevel(Entity target, @Nullable @Nullable Entity killer, @Nullable @Nullable DamageSource cause) -
getLootingLevel
public static int getLootingLevel(LivingEntity target, @Nullable @Nullable DamageSource cause, int level) -
getEntityVisibilityMultiplier
public static double getEntityVisibilityMultiplier(LivingEntity entity, Entity lookingEntity, double originalMultiplier) -
isLivingOnLadder
public static Optional<BlockPos> isLivingOnLadder(@NotNull @NotNull BlockState state, @NotNull @NotNull Level level, @NotNull @NotNull BlockPos pos, @NotNull @NotNull LivingEntity entity) -
onLivingJump
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onPlayerTossEvent
@Nullable public static @Nullable ItemEntity onPlayerTossEvent(@NotNull @NotNull Player player, @NotNull @NotNull ItemStack item, boolean includeName) -
onServerChatSubmittedEvent
@Nullable public static @Nullable Component onServerChatSubmittedEvent(ServerPlayer player, Component message) -
newChatWithLinks
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newChatWithLinks
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dropXpForBlock
public static void dropXpForBlock(BlockState state, ServerLevel level, BlockPos pos, ItemStack stack) -
onBlockBreakEvent
public static int onBlockBreakEvent(Level level, GameType gameType, ServerPlayer entityPlayer, BlockPos pos) -
onPlaceItemIntoWorld
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onAnvilChange
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onGrindstoneTake
public static boolean onGrindstoneTake(Container inputSlots, ContainerLevelAccess access, Function<Level, Integer> xpFunction) -
setCraftingPlayer
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getCraftingPlayer
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getCraftingRemainingItem
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onPlayerAttackTarget
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onItemRightClick
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onChangeGameType
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createLootTablePoolCodec
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getVanillaFluidType
Returns a vanilla fluid type for the given fluid.- Parameters:
fluid- the fluid looking for its type- Returns:
- the type of the fluid if vanilla
- Throws:
RuntimeException- if the fluid is not a vanilla one
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onCropsGrowPre
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onCropsGrowPost
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getCriticalHit
@Nullable public static @Nullable CriticalHitEvent getCriticalHit(Player player, Entity target, boolean vanillaCritical, float damageModifier) -
getProjectile
public static ItemStack getProjectile(LivingEntity entity, ItemStack projectileWeaponItem, ItemStack projectile) Hook to fireLivingGetProjectileEvent. Returns the ammo to be used. -
getDefaultCreatorModId
@Nullable public static @Nullable String getDefaultCreatorModId(@NotNull @NotNull ItemStack itemStack) Used as the default implementation ofIForgeItem.getCreatorModId(net.minecraft.world.item.ItemStack). Call that method instead. -
onFarmlandTrample
public static boolean onFarmlandTrample(Level level, BlockPos pos, BlockState state, float fallDistance, Entity entity) -
onNoteChange
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hasNoElements
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getSerializer
@Nullable public static @Nullable EntityDataSerializer<?> getSerializer(int id, CrudeIncrementalIntIdentityHashBiMap<EntityDataSerializer<?>> vanilla) -
getSerializerId
public static int getSerializerId(EntityDataSerializer<?> serializer, CrudeIncrementalIntIdentityHashBiMap<EntityDataSerializer<?>> vanilla) -
canEntityDestroy
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getBurnTime
Gets the burn time of this itemstack. -
updateBurns
public static void updateBurns() -
modifyLoot
public static it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> modifyLoot(ResourceLocation lootTableId, it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> generatedLoot, LootContext context) Handles the modification of loot table drops via the registered Global Loot Modifiers, so that custom effects can be processed.All loot-table generated loot should be passed to this function.
- Parameters:
lootTableId- The ID of the loot table currently being queriedgeneratedLoot- The loot generated by the loot tablecontext- The loot context that generated the loot, unmodified- Returns:
- The modified list of drops
- API Note:
- The given context will be modified by this method to also store the ID of the loot table being queried.
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getModPacks
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getModPacksWithVanilla
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getAttributesView
@Deprecated public static Map<EntityType<? extends LivingEntity>,AttributeSupplier> getAttributesView()Deprecated. -
modifyAttributes
Deprecated. -
writeAdditionalLevelSaveData
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readAdditionalLevelSaveData
@Internal public static void readAdditionalLevelSaveData(LevelStorageSource.LevelStorageAccess access, LevelStorageSource.LevelDirectory levelDirectory) -
encodeLifecycle
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parseLifecycle
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shouldSuppressEnderManAnger
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prefixNamespace
This method is used to prefix the path, where elements of the associated registry are stored, with their namespace, if it is not minecraft
This rules conflicts with equal paths out. If for example the mod
fancy_cheeseadds a registry namedcheeses, but the modawesome_cheesealso adds a registry calledcheeses, they are going to have the same pathcheeses, just with different namespaces. Ifadditional_cheesewants to add additional cheese toawesome_cheese, but notfancy_cheese, it can not differentiate both. Both paths will look likedata/additional_cheese/cheeses.The fix, which is applied here prefixes the path of the registry with the namespace, so
fancy_cheese's registry stores its elements indata/<namespace>/fancy_cheese/cheesesandawesome_cheese's registry stores its elements indata/namespace/awesome_cheese/cheeses- Parameters:
registryKey- key of the registry- Returns:
- path of the registry key. Prefixed with the namespace if it is not "minecraft"
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wrapRegistryLookup
@Internal public static <T> HolderLookup.RegistryLookup<T> wrapRegistryLookup(HolderLookup.RegistryLookup<T> lookup) -
onLivingBreathe
Handles living entities being under water. This fires theLivingBreatheEventand if the entity's air supply is less than or equal to zero also theLivingDrownEvent. Additionally when the entity is under water it will dismount ifreturns false.invalid reference
IForgeEntity#canBeRiddenUnderFluidType(FluidType, Entity)- Parameters:
entity- The living entity which is currently updatedconsumeAirAmount- The amount of air to consume when the entity is unable to breatherefillAirAmount- The amount of air to refill when the entity is able to breathe- Implementation Note:
- This method needs to closely replicate the logic found right after the call site in
LivingEntity.baseTick()as it overrides it.
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onCreativeModeTabBuildContents
public static void onCreativeModeTabBuildContents(CreativeModeTab tab, ResourceKey<CreativeModeTab> tabKey, CreativeModeTab.DisplayItemsGenerator originalGenerator, CreativeModeTab.ItemDisplayParameters params, CreativeModeTab.Output output) -
getCustomPayloadCodec
@Internal public static <B extends FriendlyByteBuf> StreamCodec<B,? extends CustomPacketPayload> getCustomPayloadCodec(ResourceLocation id, int max) -
onCustomPayload
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onCustomPayload
@Internal public static boolean onCustomPayload(ClientboundCustomQueryPacket packet, Connection connection) -
onCustomPayload
@Internal public static boolean onCustomPayload(ServerboundCustomQueryAnswerPacket packet, Connection connection) -
onCustomPayload
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handleClientConfigurationComplete
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getEntitySpawnPacket
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readAndTestCondition
@Internal public static boolean readAndTestCondition(RegistryOps<com.google.gson.JsonElement> ops, com.google.gson.JsonObject json) -
writeCondition
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readConditionalAdvancement
@Nullable @Internal public static @Nullable com.google.gson.JsonObject readConditionalAdvancement(RegistryOps<com.google.gson.JsonElement> context, com.google.gson.JsonObject json) -
enhanceIngredientCodec
@Internal public static com.mojang.serialization.Codec<Ingredient> enhanceIngredientCodec(com.mojang.serialization.Codec<Ingredient> vanilla) -
ingredientStreamCodec
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getDyeColorFromItemStack
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gatherItemComponents
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