Class UndeadHorseRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<AbstractHorse>
net.minecraft.client.renderer.entity.LivingEntityRenderer<AbstractHorse,HorseModel<AbstractHorse>>
net.minecraft.client.renderer.entity.MobRenderer<AbstractHorse,HorseModel<AbstractHorse>>
net.minecraft.client.renderer.entity.AbstractHorseRenderer<AbstractHorse,HorseModel<AbstractHorse>>
net.minecraft.client.renderer.entity.UndeadHorseRenderer
- All Implemented Interfaces:
RenderLayerParent<AbstractHorse,
HorseModel<AbstractHorse>>
public class UndeadHorseRenderer
extends AbstractHorseRenderer<AbstractHorse,HorseModel<AbstractHorse>>
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Field Summary
Fields inherited from class net.minecraft.client.renderer.entity.MobRenderer
LEASH_RENDER_STEPS
Fields inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
layers, model
Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
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Constructor Summary
ConstructorDescriptionUndeadHorseRenderer
(EntityRendererProvider.Context p_174432_, ModelLayerLocation p_174433_) -
Method Summary
Methods inherited from class net.minecraft.client.renderer.entity.AbstractHorseRenderer
scale
Methods inherited from class net.minecraft.client.renderer.entity.MobRenderer
getShadowRadius, render, shouldRender, shouldShowName
Methods inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, getAttackAnim, getBob, getFlipDegrees, getModel, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, setupRotations
Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag
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Field Details
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MAP
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Constructor Details
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UndeadHorseRenderer
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Method Details
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getTextureLocation
- Specified by:
getTextureLocation
in interfaceRenderLayerParent<AbstractHorse,
HorseModel<AbstractHorse>> - Specified by:
getTextureLocation
in classEntityRenderer<AbstractHorse>
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