Package net.minecraft.client.model
Class ArmorStandModel
- All Implemented Interfaces:
ArmedModel
,HeadedModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPose
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Field Summary
Modifier and TypeFieldDescriptionprivate static final String
private final ModelPart
private static final String
private final ModelPart
private static final String
private final ModelPart
private static final String
private final ModelPart
Fields inherited from class net.minecraft.client.model.HumanoidModel
body, crouching, hat, HAT_OVERLAY_SCALE, head, leftArm, leftArmPose, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightArmPose, rightLeg, swimAmount, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASE
Fields inherited from class net.minecraft.client.model.EntityModel
attackTime, riding, young
Fields inherited from class net.minecraft.client.model.Model
renderType
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinition
void
prepareMobModel
(ArmorStand p_102172_, float p_102173_, float p_102174_, float p_102175_) void
setupAnim
(ArmorStand p_102177_, float p_102178_, float p_102179_, float p_102180_, float p_102181_, float p_102182_) void
translateToHand
(HumanoidArm p_102157_, PoseStack p_102158_) Methods inherited from class net.minecraft.client.model.ArmorStandArmorModel
createBodyLayer
Methods inherited from class net.minecraft.client.model.HumanoidModel
copyPropertiesTo, createMesh, getArm, getHead, headParts, rotlerpRad, setAllVisible, setupAttackAnimation
Methods inherited from class net.minecraft.client.model.AgeableListModel
renderToBuffer
Methods inherited from class net.minecraft.client.model.EntityModel
copyPropertiesTo
Methods inherited from class net.minecraft.client.model.Model
renderType
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Field Details
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RIGHT_BODY_STICK
- See Also:
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LEFT_BODY_STICK
- See Also:
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SHOULDER_STICK
- See Also:
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BASE_PLATE
- See Also:
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rightBodyStick
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leftBodyStick
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shoulderStick
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basePlate
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Constructor Details
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ArmorStandModel
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Method Details
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createBodyLayer
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prepareMobModel
public void prepareMobModel(ArmorStand p_102172_, float p_102173_, float p_102174_, float p_102175_) - Overrides:
prepareMobModel
in classHumanoidModel<ArmorStand>
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setupAnim
public void setupAnim(ArmorStand p_102177_, float p_102178_, float p_102179_, float p_102180_, float p_102181_, float p_102182_) - Overrides:
setupAnim
in classArmorStandArmorModel
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bodyParts
- Overrides:
bodyParts
in classHumanoidModel<ArmorStand>
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translateToHand
- Specified by:
translateToHand
in interfaceArmedModel
- Overrides:
translateToHand
in classHumanoidModel<ArmorStand>
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