Class BiomeAmbientSoundsHandler
java.lang.Object
net.minecraft.client.resources.sounds.BiomeAmbientSoundsHandler
- All Implemented Interfaces:
 AmbientSoundHandler
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Nested Class Summary
Nested Classes - 
Field Summary
FieldsModifier and TypeFieldDescriptionprivate Optional<AmbientAdditionsSettings>private final BiomeManagerprivate static final intprivate final it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<Biome,BiomeAmbientSoundsHandler.LoopSoundInstance> private floatprivate Optional<AmbientMoodSettings>private final LocalPlayerprivate Biomeprivate final RandomSourceprivate static final floatprivate final SoundManager - 
Constructor Summary
ConstructorsConstructorDescriptionBiomeAmbientSoundsHandler(LocalPlayer p_119639_, SoundManager p_119640_, BiomeManager p_119641_)  - 
Method Summary
 
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Field Details
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LOOP_SOUND_CROSS_FADE_TIME
private static final int LOOP_SOUND_CROSS_FADE_TIME- See Also:
 
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SKY_MOOD_RECOVERY_RATE
private static final float SKY_MOOD_RECOVERY_RATE- See Also:
 
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player
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soundManager
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biomeManager
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random
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loopSounds
private final it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<Biome,BiomeAmbientSoundsHandler.LoopSoundInstance> loopSounds - 
moodSettings
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additionsSettings
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moodiness
private float moodiness - 
previousBiome
 
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Constructor Details
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BiomeAmbientSoundsHandler
public BiomeAmbientSoundsHandler(LocalPlayer p_119639_, SoundManager p_119640_, BiomeManager p_119641_)  
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Method Details
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getMoodiness
public float getMoodiness() - 
tick
public void tick()- Specified by:
 tickin interfaceAmbientSoundHandler
 
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