Class SculkShriekerBlockEntity

All Implemented Interfaces:
GameEventListener.Holder<VibrationSystem.Listener>, VibrationSystem, ICapabilityProvider, ICapabilityProviderImpl<BlockEntity>, ICapabilitySerializable<CompoundTag>, IForgeBlockEntity, INBTSerializable<CompoundTag>

public class SculkShriekerBlockEntity extends BlockEntity implements GameEventListener.Holder<VibrationSystem.Listener>, VibrationSystem