Package net.minecraftforge.fluids
Interface IFluidTank
- All Known Implementing Classes:
 FluidTank
public interface IFluidTank
This interface represents a Fluid Tank. IT IS NOT REQUIRED but is provided for convenience.
 You are free to handle Fluids in any way that you wish - this is simply an easy default way.
 DO NOT ASSUME that these objects are used internally in all cases.
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Method Summary
Modifier and TypeMethodDescription@NotNull FluidStackdrain(int maxDrain, IFluidHandler.FluidAction action) @NotNull FluidStackdrain(FluidStack resource, IFluidHandler.FluidAction action) intfill(FluidStack resource, IFluidHandler.FluidAction action) int@NotNull FluidStackgetFluid()intbooleanisFluidValid(FluidStack stack)  
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Method Details
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getFluid
- Returns:
 - FluidStack representing the fluid in the tank, null if the tank is empty.
 
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getFluidAmount
int getFluidAmount()- Returns:
 - Current amount of fluid in the tank.
 
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getCapacity
int getCapacity()- Returns:
 - Capacity of this fluid tank.
 
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isFluidValid
- Parameters:
 stack- Fluidstack holding the Fluid to be queried.- Returns:
 - If the tank can hold the fluid (EVER, not at the time of query).
 
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fill
- Parameters:
 resource- FluidStack attempting to fill the tank.action- If SIMULATE, the fill will only be simulated.- Returns:
 - Amount of fluid that was accepted (or would be, if simulated) by the tank.
 
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drain
- Parameters:
 maxDrain- Maximum amount of fluid to be removed from the container.action- If SIMULATE, the drain will only be simulated.- Returns:
 - Amount of fluid that was removed (or would be, if simulated) from the tank.
 
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drain
- Parameters:
 resource- Maximum amount of fluid to be removed from the container.action- If SIMULATE, the drain will only be simulated.- Returns:
 - FluidStack representing fluid that was removed (or would be, if simulated) from the tank.
 
 
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