The maximum radius to scan for entities when trying to check bounding boxes. Vanilla's default is
2.0D But mods that add larger entities may increase this.
increaseMaxEntityRadius
doubleincreaseMaxEntityRadius(double value)
Increases the max entity radius, this is safe to call with any value.
The setter will verify the input value is larger then the current setting.
All part entities in this world. Used when collecting entities in an AABB to fix parts being
ignored whose parent entity is in a chunk that does not intersect with the AABB.