Package net.minecraft.data.models
Class BlockModelGenerators
java.lang.Object
net.minecraft.data.models.BlockModelGenerators
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Nested Class Summary
Modifier and TypeClassDescription(package private) class
(package private) class
(package private) static interface
(package private) static final record
(package private) static enum
(package private) class
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Field Summary
Modifier and TypeFieldDescription(package private) final Consumer<BlockStateGenerator>
private static final Map<BlockModelGenerators.BookSlotModelCacheKey,
ResourceLocation> (package private) final Map<Block,
BlockModelGenerators.BlockStateGeneratorSupplier> (package private) final BiConsumer<ResourceLocation,
Supplier<com.google.gson.JsonElement>> static final List<com.mojang.datafixers.util.Pair<BooleanProperty,
Function<ResourceLocation, Variant>>> (package private) static final Map<BlockFamily.Variant,
BiConsumer<BlockModelGenerators.BlockFamilyProvider, Block>> (package private) final Map<Block,
TexturedModel> -
Constructor Summary
ConstructorDescriptionBlockModelGenerators
(Consumer<BlockStateGenerator> p_124481_, BiConsumer<ResourceLocation, Supplier<com.google.gson.JsonElement>> p_124482_, Consumer<Item> p_124483_) -
Method Summary
Modifier and TypeMethodDescriptionprivate void
addBookSlotModel
(MultiPartGenerator p_261839_, Condition.TerminalCondition p_261634_, VariantProperties.Rotation p_262044_, BooleanProperty p_262163_, ModelTemplate p_261986_, boolean p_261790_) private void
addSlotStateAndRotationVariants
(MultiPartGenerator p_261951_, Condition.TerminalCondition p_261482_, VariantProperties.Rotation p_262169_) private Variant
applyRotation
(FrontAndTop p_124636_, Variant p_124637_) blockEntityModels
(ResourceLocation p_124691_, Block p_124692_) blockEntityModels
(Block p_124826_, Block p_124827_) private static PropertyDispatch.C4<Direction,
DoubleBlockHalf, DoorHingeSide, Boolean> configureDoorHalf
(PropertyDispatch.C4<Direction, DoubleBlockHalf, DoorHingeSide, Boolean> p_236305_, DoubleBlockHalf p_236306_, ResourceLocation p_236307_, ResourceLocation p_236308_, ResourceLocation p_236309_, ResourceLocation p_236310_) private void
private void
createActiveRail
(Block p_124975_) private void
createAirLikeBlock
(Block p_124922_, ResourceLocation p_124923_) private void
createAirLikeBlock
(Block p_124531_, Item p_124532_) private void
createAmethystCluster
(Block p_176252_) private void
private void
createAnvil
(Block p_124981_) private void
createAxisAlignedPillarBlock
(Block p_124587_, TexturedModel.Provider p_124588_) (package private) static BlockStateGenerator
createAxisAlignedPillarBlock
(Block p_124882_, ResourceLocation p_124883_) private void
createAxisAlignedPillarBlockCustomModel
(Block p_124902_, ResourceLocation p_124903_) private void
createAzalea
(Block p_176248_) private void
createBambooModels
(int p_124512_) private void
private void
createBedItem
(Block p_124963_, Block p_124964_) private void
createBeeNest
(Block p_124584_, Function<Block, TextureMapping> p_124585_) private void
private void
private void
private static PropertyDispatch
createBooleanModelDispatch
(BooleanProperty p_124623_, ResourceLocation p_124624_, ResourceLocation p_124625_) private void
(package private) static BlockStateGenerator
createButton
(Block p_124885_, ResourceLocation p_124886_, ResourceLocation p_124887_) private void
private void
createCampfires
(Block... p_124714_) private void
createCandleAndCandleCake
(Block p_176245_, Block p_176246_) private void
private void
private void
private void
private void
private void
private void
private void
createColoredBlockWithRandomRotations
(TexturedModel.Provider p_124686_, Block... p_124687_) private void
createColoredBlockWithStateRotations
(TexturedModel.Provider p_124778_, Block... p_124779_) private PropertyDispatch
private void
createCommandBlock
(Block p_124978_) private void
private void
private void
createCoral
(Block p_124537_, Block p_124538_, Block p_124539_, Block p_124540_, Block p_124541_, Block p_124542_, Block p_124543_, Block p_124544_) private void
createCoralFans
(Block p_124731_, Block p_124732_) private void
createCraftingTableLike
(Block p_124550_, Block p_124551_, BiFunction<Block, Block, TextureMapping> p_124552_) private void
createCropBlock
(Block p_124554_, Property<Integer> p_124555_, int... p_124556_) private void
createCrossBlock
(Block p_124738_, BlockModelGenerators.TintState p_124739_) private void
createCrossBlock
(Block p_124741_, BlockModelGenerators.TintState p_124742_, TextureMapping p_124743_) private void
createCrossBlock
(Block p_273533_, BlockModelGenerators.TintState p_273521_, Property<Integer> p_273430_, int... p_273001_) private void
createCrossBlockWithDefaultItem
(Block p_124558_, BlockModelGenerators.TintState p_124559_) private void
createCrossBlockWithDefaultItem
(Block p_124561_, BlockModelGenerators.TintState p_124562_, TextureMapping p_124563_) (package private) static BlockStateGenerator
createCustomFence
(Block p_248625_, ResourceLocation p_248654_, ResourceLocation p_249827_, ResourceLocation p_248819_, ResourceLocation p_251062_, ResourceLocation p_249076_) private void
private void
private void
createDispenserBlock
(Block p_124987_) (package private) void
createDoor
(Block p_124897_) private static BlockStateGenerator
createDoor
(Block p_236284_, ResourceLocation p_236285_, ResourceLocation p_236286_, ResourceLocation p_236287_, ResourceLocation p_236288_, ResourceLocation p_236289_, ResourceLocation p_236290_, ResourceLocation p_236291_, ResourceLocation p_236292_) private void
createDoubleBlock
(Block p_124954_, ResourceLocation p_124955_, ResourceLocation p_124956_) private void
createDoublePlant
(Block p_124792_, BlockModelGenerators.TintState p_124793_) private static <T extends Comparable<T>>
PropertyDispatchcreateEmptyOrFullDispatch
(Property<T> p_124627_, T p_124628_, ResourceLocation p_124629_, ResourceLocation p_124630_) private void
private static PropertyDispatch
private void
(package private) static BlockStateGenerator
createFence
(Block p_124905_, ResourceLocation p_124906_, ResourceLocation p_124907_) (package private) static BlockStateGenerator
createFenceGate
(Block p_124810_, ResourceLocation p_124811_, ResourceLocation p_124812_, ResourceLocation p_124813_, ResourceLocation p_124814_, boolean p_251730_) private void
private List<ResourceLocation>
createFloorFireModels
(Block p_124996_) private void
createFlowerBed
(Block p_273441_) private void
private void
private void
createFullAndCarpetBlocks
(Block p_176218_, Block p_176219_) private void
createFurnace
(Block p_124857_, TexturedModel.Provider p_124858_) private void
createGlassBlocks
(Block p_124879_, Block p_124880_) private void
private void
createGrassLikeBlock
(Block p_124600_, ResourceLocation p_124601_, Variant p_124602_) private void
private void
createGrowingPlant
(Block p_124734_, Block p_124735_, BlockModelGenerators.TintState p_124736_) void
createHangingSign
(Block p_249023_, Block p_250861_, Block p_250943_) private void
private static PropertyDispatch
private static PropertyDispatch
private void
createHorizontallyRotatedBlock
(Block p_124745_, TexturedModel.Provider p_124746_) private void
private void
private void
private void
private void
createLantern
(Block p_125005_) private void
private void
private void
private void
private void
private void
private static BlockStateGenerator
createMirroredColumnGenerator
(Block p_176180_, ResourceLocation p_176181_, TextureMapping p_176182_, BiConsumer<ResourceLocation, Supplier<com.google.gson.JsonElement>> p_176183_) private static BlockStateGenerator
createMirroredCubeGenerator
(Block p_176110_, ResourceLocation p_176111_, TextureMapping p_176112_, BiConsumer<ResourceLocation, Supplier<com.google.gson.JsonElement>> p_176113_) private void
private void
createMultiface
(Block p_176086_) private void
createMushroomBlock
(Block p_124984_) private void
private void
private void
createNetherRoots
(Block p_124971_, Block p_124972_) private void
createNonTemplateHorizontalBlock
(Block p_125008_) private void
createNonTemplateModelBlock
(Block p_124961_) private void
createNonTemplateModelBlock
(Block p_124534_, Block p_124535_) private void
createNormalTorch
(Block p_124951_, Block p_124952_) private static BlockStateGenerator
createNorthWestMirroredCubeGenerator
(Block p_236317_, ResourceLocation p_236318_, TextureMapping p_236319_, BiConsumer<ResourceLocation, Supplier<com.google.gson.JsonElement>> p_236320_) private void
createNyliumBlock
(Block p_124990_) private void
(package private) void
createOrientableTrapdoor
(Block p_124917_) private static BlockStateGenerator
createOrientableTrapdoor
(Block p_124889_, ResourceLocation p_124890_, ResourceLocation p_124891_, ResourceLocation p_124892_) private void
createPassiveRail
(Block p_124969_) private void
(package private) static BlockStateGenerator
createPillarBlockUVLocked
(Block p_259670_, TextureMapping p_259852_, BiConsumer<ResourceLocation, Supplier<com.google.gson.JsonElement>> p_259181_) private void
private void
private void
createPistonVariant
(Block p_124604_, ResourceLocation p_124605_, TextureMapping p_124606_) private void
createPlant
(Block p_124546_, Block p_124547_, BlockModelGenerators.TintState p_124548_) private void
private Variant
createPointedDripstoneVariant
(Direction p_176117_, DripstoneThickness p_176118_) private void
createPottedAzalea
(Block p_176250_) (package private) static BlockStateGenerator
createPressurePlate
(Block p_124942_, ResourceLocation p_124943_, ResourceLocation p_124944_) private void
private void
createPumpkinVariant
(Block p_124565_, TextureMapping p_124566_) private void
private void
private void
private void
private void
private void
createRotatableColumn
(Block p_124993_) private void
createRotatedMirroredVariantBlock
(Block p_124787_) private static PropertyDispatch
private void
createRotatedPillarWithHorizontalVariant
(Block p_124590_, TexturedModel.Provider p_124591_, TexturedModel.Provider p_124592_) (package private) static BlockStateGenerator
createRotatedPillarWithHorizontalVariant
(Block p_124925_, ResourceLocation p_124926_, ResourceLocation p_124927_) private static MultiVariantGenerator
createRotatedVariant
(Block p_124832_, ResourceLocation p_124833_) private static MultiVariantGenerator
createRotatedVariant
(Block p_124863_, ResourceLocation p_124864_, ResourceLocation p_124865_) private void
createRotatedVariantBlock
(Block p_124824_) private static Variant[]
createRotatedVariants
(ResourceLocation p_124689_) private void
private void
private void
private void
private void
private void
createShulkerBox
(Block p_125011_) private List<ResourceLocation>
createSideFireModels
(Block p_124999_) (package private) static MultiVariantGenerator
createSimpleBlock
(Block p_124860_, ResourceLocation p_124861_) (package private) void
createSimpleFlatItemModel
(Item p_124518_) private void
createSimpleFlatItemModel
(Block p_124729_) private void
createSimpleFlatItemModel
(Block p_124576_, String p_124577_) (package private) static BlockStateGenerator
createSlab
(Block p_124929_, ResourceLocation p_124930_, ResourceLocation p_124931_, ResourceLocation p_124932_) private void
private void
private void
private void
private void
(package private) static BlockStateGenerator
createStairs
(Block p_124867_, ResourceLocation p_124868_, ResourceLocation p_124869_, ResourceLocation p_124870_) private void
createStems
(Block p_124789_, Block p_124790_) private void
private void
private ResourceLocation
createSuffixedVariant
(Block p_124579_, String p_124580_, ModelTemplate p_124581_, Function<ResourceLocation, TextureMapping> p_124582_) private void
private void
private void
private void
private List<ResourceLocation>
createTopFireModels
(Block p_125002_) private static PropertyDispatch
(package private) void
createTrapdoor
(Block p_124937_) private static BlockStateGenerator
createTrapdoor
(Block p_124909_, ResourceLocation p_124910_, ResourceLocation p_124911_, ResourceLocation p_124912_) private void
private void
private void
createTrivialBlock
(Block p_124795_, TexturedModel.Provider p_124796_) private void
createTrivialBlock
(Block p_124568_, TextureMapping p_124569_, ModelTemplate p_124570_) private void
createTrivialCube
(Block p_124852_) private void
private ResourceLocation
createTurtleEggModel
(int p_124514_, String p_124515_, TextureMapping p_124516_) private ResourceLocation
createTurtleEggModel
(Integer p_124677_, Integer p_124678_) (package private) static BlockStateGenerator
createWall
(Block p_124839_, ResourceLocation p_124840_, ResourceLocation p_124841_, ResourceLocation p_124842_) private void
createWeightedPressurePlate
(Block p_124919_, Block p_124920_) private void
delegateItemModel
(Item p_124520_, ResourceLocation p_124521_) (package private) void
delegateItemModel
(Block p_124798_, ResourceLocation p_124799_) void
run()
(package private) void
skipAutoItemBlock
(Block p_124525_) woodProvider
(Block p_124949_) wrapModels
(List<ResourceLocation> p_124683_, UnaryOperator<Variant> p_124684_)
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Field Details
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blockStateOutput
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modelOutput
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skippedAutoModelsOutput
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nonOrientableTrapdoor
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fullBlockModelCustomGenerators
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texturedModels
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SHAPE_CONSUMERS
static final Map<BlockFamily.Variant,BiConsumer<BlockModelGenerators.BlockFamilyProvider, SHAPE_CONSUMERSBlock>> -
MULTIFACE_GENERATOR
public static final List<com.mojang.datafixers.util.Pair<BooleanProperty,Function<ResourceLocation, MULTIFACE_GENERATORVariant>>> -
CHISELED_BOOKSHELF_SLOT_MODEL_CACHE
private static final Map<BlockModelGenerators.BookSlotModelCacheKey,ResourceLocation> CHISELED_BOOKSHELF_SLOT_MODEL_CACHE
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Constructor Details
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BlockModelGenerators
public BlockModelGenerators(Consumer<BlockStateGenerator> p_124481_, BiConsumer<ResourceLocation, Supplier<com.google.gson.JsonElement>> p_124482_, Consumer<Item> p_124483_)
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Method Details
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createMirroredCubeGenerator
private static BlockStateGenerator createMirroredCubeGenerator(Block p_176110_, ResourceLocation p_176111_, TextureMapping p_176112_, BiConsumer<ResourceLocation, Supplier<com.google.gson.JsonElement>> p_176113_) -
createNorthWestMirroredCubeGenerator
private static BlockStateGenerator createNorthWestMirroredCubeGenerator(Block p_236317_, ResourceLocation p_236318_, TextureMapping p_236319_, BiConsumer<ResourceLocation, Supplier<com.google.gson.JsonElement>> p_236320_) -
createMirroredColumnGenerator
private static BlockStateGenerator createMirroredColumnGenerator(Block p_176180_, ResourceLocation p_176181_, TextureMapping p_176182_, BiConsumer<ResourceLocation, Supplier<com.google.gson.JsonElement>> p_176183_) -
skipAutoItemBlock
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delegateItemModel
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delegateItemModel
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createSimpleFlatItemModel
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createSimpleFlatItemModel
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createSimpleFlatItemModel
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createHorizontalFacingDispatch
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createHorizontalFacingDispatchAlt
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createTorchHorizontalDispatch
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createFacingDispatch
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createRotatedVariant
private static MultiVariantGenerator createRotatedVariant(Block p_124832_, ResourceLocation p_124833_) -
createRotatedVariants
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createRotatedVariant
private static MultiVariantGenerator createRotatedVariant(Block p_124863_, ResourceLocation p_124864_, ResourceLocation p_124865_) -
createBooleanModelDispatch
private static PropertyDispatch createBooleanModelDispatch(BooleanProperty p_124623_, ResourceLocation p_124624_, ResourceLocation p_124625_) -
createRotatedMirroredVariantBlock
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createRotatedVariantBlock
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createSuspiciousSandBlock
private void createSuspiciousSandBlock() -
createButton
static BlockStateGenerator createButton(Block p_124885_, ResourceLocation p_124886_, ResourceLocation p_124887_) -
configureDoorHalf
private static PropertyDispatch.C4<Direction,DoubleBlockHalf, configureDoorHalfDoorHingeSide, Boolean> (PropertyDispatch.C4<Direction, DoubleBlockHalf, DoorHingeSide, Boolean> p_236305_, DoubleBlockHalf p_236306_, ResourceLocation p_236307_, ResourceLocation p_236308_, ResourceLocation p_236309_, ResourceLocation p_236310_) -
createDoor
private static BlockStateGenerator createDoor(Block p_236284_, ResourceLocation p_236285_, ResourceLocation p_236286_, ResourceLocation p_236287_, ResourceLocation p_236288_, ResourceLocation p_236289_, ResourceLocation p_236290_, ResourceLocation p_236291_, ResourceLocation p_236292_) -
createCustomFence
static BlockStateGenerator createCustomFence(Block p_248625_, ResourceLocation p_248654_, ResourceLocation p_249827_, ResourceLocation p_248819_, ResourceLocation p_251062_, ResourceLocation p_249076_) -
createFence
static BlockStateGenerator createFence(Block p_124905_, ResourceLocation p_124906_, ResourceLocation p_124907_) -
createWall
static BlockStateGenerator createWall(Block p_124839_, ResourceLocation p_124840_, ResourceLocation p_124841_, ResourceLocation p_124842_) -
createFenceGate
static BlockStateGenerator createFenceGate(Block p_124810_, ResourceLocation p_124811_, ResourceLocation p_124812_, ResourceLocation p_124813_, ResourceLocation p_124814_, boolean p_251730_) -
createStairs
static BlockStateGenerator createStairs(Block p_124867_, ResourceLocation p_124868_, ResourceLocation p_124869_, ResourceLocation p_124870_) -
createOrientableTrapdoor
private static BlockStateGenerator createOrientableTrapdoor(Block p_124889_, ResourceLocation p_124890_, ResourceLocation p_124891_, ResourceLocation p_124892_) -
createTrapdoor
private static BlockStateGenerator createTrapdoor(Block p_124909_, ResourceLocation p_124910_, ResourceLocation p_124911_, ResourceLocation p_124912_) -
createSimpleBlock
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createRotatedPillar
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createPillarBlockUVLocked
static BlockStateGenerator createPillarBlockUVLocked(Block p_259670_, TextureMapping p_259852_, BiConsumer<ResourceLocation, Supplier<com.google.gson.JsonElement>> p_259181_) -
createAxisAlignedPillarBlock
static BlockStateGenerator createAxisAlignedPillarBlock(Block p_124882_, ResourceLocation p_124883_) -
createAxisAlignedPillarBlockCustomModel
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createAxisAlignedPillarBlock
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createHorizontallyRotatedBlock
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createRotatedPillarWithHorizontalVariant
static BlockStateGenerator createRotatedPillarWithHorizontalVariant(Block p_124925_, ResourceLocation p_124926_, ResourceLocation p_124927_) -
createRotatedPillarWithHorizontalVariant
private void createRotatedPillarWithHorizontalVariant(Block p_124590_, TexturedModel.Provider p_124591_, TexturedModel.Provider p_124592_) -
createSuffixedVariant
private ResourceLocation createSuffixedVariant(Block p_124579_, String p_124580_, ModelTemplate p_124581_, Function<ResourceLocation, TextureMapping> p_124582_) -
createPressurePlate
static BlockStateGenerator createPressurePlate(Block p_124942_, ResourceLocation p_124943_, ResourceLocation p_124944_) -
createSlab
static BlockStateGenerator createSlab(Block p_124929_, ResourceLocation p_124930_, ResourceLocation p_124931_, ResourceLocation p_124932_) -
createTrivialCube
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createTrivialBlock
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createTrivialBlock
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family
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createHangingSign
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createDoor
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createOrientableTrapdoor
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createTrapdoor
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createBigDripLeafBlock
private void createBigDripLeafBlock() -
woodProvider
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createNonTemplateModelBlock
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createNonTemplateModelBlock
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createCrossBlockWithDefaultItem
private void createCrossBlockWithDefaultItem(Block p_124558_, BlockModelGenerators.TintState p_124559_) -
createCrossBlockWithDefaultItem
private void createCrossBlockWithDefaultItem(Block p_124561_, BlockModelGenerators.TintState p_124562_, TextureMapping p_124563_) -
createCrossBlock
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createCrossBlock
private void createCrossBlock(Block p_124741_, BlockModelGenerators.TintState p_124742_, TextureMapping p_124743_) -
createCrossBlock
private void createCrossBlock(Block p_273533_, BlockModelGenerators.TintState p_273521_, Property<Integer> p_273430_, int... p_273001_) -
createPlant
private void createPlant(Block p_124546_, Block p_124547_, BlockModelGenerators.TintState p_124548_) -
createCoralFans
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createStems
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createCoral
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createDoublePlant
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createSunflower
private void createSunflower() -
createTallSeagrass
private void createTallSeagrass() -
createSmallDripleaf
private void createSmallDripleaf() -
createDoubleBlock
private void createDoubleBlock(Block p_124954_, ResourceLocation p_124955_, ResourceLocation p_124956_) -
createPassiveRail
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createActiveRail
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blockEntityModels
private BlockModelGenerators.BlockEntityModelGenerator blockEntityModels(ResourceLocation p_124691_, Block p_124692_) -
blockEntityModels
private BlockModelGenerators.BlockEntityModelGenerator blockEntityModels(Block p_124826_, Block p_124827_) -
createAirLikeBlock
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createAirLikeBlock
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createFullAndCarpetBlocks
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createFlowerBed
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createColoredBlockWithRandomRotations
private void createColoredBlockWithRandomRotations(TexturedModel.Provider p_124686_, Block... p_124687_) -
createColoredBlockWithStateRotations
private void createColoredBlockWithStateRotations(TexturedModel.Provider p_124778_, Block... p_124779_) -
createGlassBlocks
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createCommandBlock
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createAnvil
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createBambooModels
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createBamboo
private void createBamboo() -
createColumnWithFacing
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createBarrel
private void createBarrel() -
createEmptyOrFullDispatch
private static <T extends Comparable<T>> PropertyDispatch createEmptyOrFullDispatch(Property<T> p_124627_, T p_124628_, ResourceLocation p_124629_, ResourceLocation p_124630_) -
createBeeNest
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createCropBlock
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createBell
private void createBell() -
createGrindstone
private void createGrindstone() -
createFurnace
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createCampfires
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createAzalea
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createPottedAzalea
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createBookshelf
private void createBookshelf() -
createRedstoneWire
private void createRedstoneWire() -
createComparator
private void createComparator() -
createSmoothStoneSlab
private void createSmoothStoneSlab() -
createBrewingStand
private void createBrewingStand() -
createMushroomBlock
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createCakeBlock
private void createCakeBlock() -
createCartographyTable
private void createCartographyTable() -
createSmithingTable
private void createSmithingTable() -
createCraftingTableLike
private void createCraftingTableLike(Block p_124550_, Block p_124551_, BiFunction<Block, Block, TextureMapping> p_124552_) -
createPumpkins
private void createPumpkins() -
createPumpkinVariant
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createCauldrons
private void createCauldrons() -
createChorusFlower
private void createChorusFlower() -
createDispenserBlock
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createEndPortalFrame
private void createEndPortalFrame() -
createChorusPlant
private void createChorusPlant() -
createComposter
private void createComposter() -
createAmethystCluster
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createAmethystClusters
private void createAmethystClusters() -
createPointedDripstone
private void createPointedDripstone() -
createPointedDripstoneVariant
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createNyliumBlock
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createDaylightDetector
private void createDaylightDetector() -
createRotatableColumn
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createLightningRod
private void createLightningRod() -
createFarmland
private void createFarmland() -
createFloorFireModels
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createSideFireModels
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createTopFireModels
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wrapModels
private static List<Variant> wrapModels(List<ResourceLocation> p_124683_, UnaryOperator<Variant> p_124684_) -
createFire
private void createFire() -
createSoulFire
private void createSoulFire() -
createLantern
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createMuddyMangroveRoots
private void createMuddyMangroveRoots() -
createMangrovePropagule
private void createMangrovePropagule() -
createFrostedIce
private void createFrostedIce() -
createGrassBlocks
private void createGrassBlocks() -
createGrassLikeBlock
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createCocoa
private void createCocoa() -
createDirtPath
private void createDirtPath() -
createWeightedPressurePlate
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createHopper
private void createHopper() -
copyModel
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createIronBars
private void createIronBars() -
createNonTemplateHorizontalBlock
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createLever
private void createLever() -
createLilyPad
private void createLilyPad() -
createFrogspawnBlock
private void createFrogspawnBlock() -
createNetherPortalBlock
private void createNetherPortalBlock() -
createNetherrack
private void createNetherrack() -
createObserver
private void createObserver() -
createPistons
private void createPistons() -
createPistonVariant
private void createPistonVariant(Block p_124604_, ResourceLocation p_124605_, TextureMapping p_124606_) -
createPistonHeads
private void createPistonHeads() -
createSculkSensor
private void createSculkSensor() -
createSculkShrieker
private void createSculkShrieker() -
createScaffolding
private void createScaffolding() -
createCaveVines
private void createCaveVines() -
createRedstoneLamp
private void createRedstoneLamp() -
createNormalTorch
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createRedstoneTorch
private void createRedstoneTorch() -
createRepeater
private void createRepeater() -
createSeaPickle
private void createSeaPickle() -
createSnowBlocks
private void createSnowBlocks() -
createStonecutter
private void createStonecutter() -
createStructureBlock
private void createStructureBlock() -
createSweetBerryBush
private void createSweetBerryBush() -
createTripwire
private void createTripwire() -
createTripwireHook
private void createTripwireHook() -
createTurtleEggModel
private ResourceLocation createTurtleEggModel(int p_124514_, String p_124515_, TextureMapping p_124516_) -
createTurtleEggModel
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createTurtleEgg
private void createTurtleEgg() -
createMultiface
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createSculkCatalyst
private void createSculkCatalyst() -
createChiseledBookshelf
private void createChiseledBookshelf() -
addSlotStateAndRotationVariants
private void addSlotStateAndRotationVariants(MultiPartGenerator p_261951_, Condition.TerminalCondition p_261482_, VariantProperties.Rotation p_262169_) -
addBookSlotModel
private void addBookSlotModel(MultiPartGenerator p_261839_, Condition.TerminalCondition p_261634_, VariantProperties.Rotation p_262044_, BooleanProperty p_262163_, ModelTemplate p_261986_, boolean p_261790_) -
createMagmaBlock
private void createMagmaBlock() -
createShulkerBox
-
createGrowingPlant
private void createGrowingPlant(Block p_124734_, Block p_124735_, BlockModelGenerators.TintState p_124736_) -
createBedItem
-
createInfestedStone
private void createInfestedStone() -
createInfestedDeepslate
private void createInfestedDeepslate() -
createNetherRoots
-
createRespawnAnchor
private void createRespawnAnchor() -
applyRotation
-
createJigsaw
private void createJigsaw() -
createPetrifiedOakSlab
private void createPetrifiedOakSlab() -
run
public void run() -
createLightBlock
private void createLightBlock() -
createCandleAndCandleCake
-